An idea to make us free.

Post » Fri Jan 25, 2013 6:57 am

Okay, so as many know there will be eliteists and hardcoe gamers in TES - online, instead of trying to balance the weapons and armor, couldn't we just make the difference between the best and worst weapon/armor very insignificant?
This would make the whole ''Which item to use for which class'' irrelevant, it would simply not be worth it!

For instance if you as a new player get *rusty sword - 20dmg* and battle an old timer with *legendary shishkebab - 30dmg*, this would not instantly mean the newbie has lost, he would stand a chance but still have to overcome the fact that the other guy does more dmg mathematically.

This also would mean that skills would be highly rewarded and the player would have better options for costumization.

What do you guys think? Would this do?

Also sorry for the sole ''Okay'', posted by accident before i could write anything else.. :P
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Oscar Vazquez
 
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Post » Thu Jan 24, 2013 11:07 pm

go on...
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Alada Vaginah
 
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Post » Fri Jan 25, 2013 5:33 am

I think you're on to something.
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Manuel rivera
 
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Post » Fri Jan 25, 2013 4:55 am

Great, would you mind telling us?
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Vickey Martinez
 
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Post » Thu Jan 24, 2013 8:02 pm

I like the idea, I hate games or classes being too gear dependent so having that would make competitions base on skill rather than gear as you said.
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Brad Johnson
 
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Post » Fri Jan 25, 2013 2:44 am

Hrrrrrrm...
Not sure if communist, or just wants equality.
I joke, I'd like to hear more.
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Epul Kedah
 
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