I was recently watching some gameplay of Oblivion and stumbled upon this; http://www.youtube.com/watch?v=BTGQ4-_C1o4&t=1m47s.
It's a video of an archer shooting a goblin, quite far away from the White Gold Tower (as seen in the time linked), seeing it in the distance whilst looking at all of this landscape gets me pumped and brings back great memories of Cyrodiil and Oblivion. Now, I can imagine being in a place like this in the video and shooting down enemies within the trees and mountain tops, it'd just be awesome.
But, a key thing that's needed for this type of gameplay is the size of Cyrodiil...
From what I've seen so far, Cyrodiil is an absolutely massive place, but; I've heard multiple times that some of the places in an area are blocked off (no, I don't mean faction locks), like in Elsweyr you can only go to the North-Western side and to the South, but the rest of the land is blocked off with the reason being - the plague is still about, no-go area.
I'm wondering how much of the other lands are going to be blocked off, like Cyrodiil for example, they need to get it right if they want us to get that nostalgia kick.
http://www.youtube.com/watch?v=FyQZ6y6aGNw&t=17m59s, this part shows off Cyrodiil quite well, too. This is what I want Cyrodiil to feel and look like in TESO..!
I just really hope Cyrodiil is a lot like the Cyrodiil we all know and loved from Oblivion, it all comes down to size and atmosphere if you ask me.