NPC Starting Dialogue outside of Convo- Odd problem

Post » Thu Feb 14, 2013 10:53 am

I have an npc who has a set of dialogue that he is starting without me starting the conversation. It is a blocking branch, not sure if that's relevant but it shouldnt be. I tested another npc with a blocking branch to make sure they didnt have the same issue, and it doesnt.

Basically if I approach the npc, he automatically starts saying what he should say if I enter a conversation with him, without the interaction. This causes the quest to update when it shouldn't. I could add more conditions so that it only happens when the player is ready, but this is dialogue I don't want him saying until the player interacts, since the player needs to make choices in the dialogue anyways.

I tried adding a "Hello" for the npc under the misc tab, to see if the npc was using the main convo as it's hello, but I think if that were the case the blocking branch overrides the hello anyways. Anyone know of a way to prevent the npc from saying this part of the convo until interacted with?
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Alyesha Neufeld
 
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