Some other bits of note: critters throughout Daggerfall could be attacked and killed, such as rats, chickens and pigs, but the humanoid NPCs would not react to being attacked. One of the devs beforehand told us that while killing friendly NPCs was not slated to be in the game, there was going to be a bounty system if you did things like kill their livestock. He also said that theft would be in the game at launch, allowing you to wantonly steal things around town, which would incur a bounty if noticed.
They are slowly but surely fixing every problem I had with the game.