So much bad in this. (PvP scaling)

Post » Wed Apr 10, 2013 2:17 am

Immersion breaking going from level 50 back down to level 13. Enough said. Rather PvP in a dead area then been given the gift of being a God and then all of the sudden taken back down to a Peon.
Having faction restricted zones is much more immersion breaking to me (and being able to visit other factions zones when you are max lvl but you can't still see anybody from the other faction is even more immersion breaking) than getting buffed when i enter a pvp area.
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Mark Hepworth
 
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Joined: Wed Jul 11, 2007 1:51 pm

Post » Wed Apr 10, 2013 4:50 am



I wish I was as cool as you.

Enough said. I'm out.

I won't play this game unless I can pvp at any level.

Protip: try less entitled whining and foot stamping.
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His Bella
 
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Joined: Wed Apr 25, 2007 5:57 am

Post » Tue Apr 09, 2013 4:46 pm

...

I have no constructive response to this other than to say its bad, and they should feel bad. Scaled up to level 50? Lol learn to make a good PvP game with a variety of levels involved with it.

...

Yeah, you're right, I didn't read hard enough. If you have no "discussion" to add, why make a thread?
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krystal sowten
 
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Joined: Fri Mar 09, 2007 6:25 pm

Post » Tue Apr 09, 2013 7:52 pm

Cool, still doesn't present any hard proof that its been totally out there and upfront.

Read: Participation and Scaling section... http://elderscrollsonline.com/en/game-guide/the-alliance-war
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Michael Russ
 
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Post » Wed Apr 10, 2013 12:09 am

Oh no!!! PvP will be somewhat fairer than in other games!!! Quick! the sky is falling!!!
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Dona BlackHeart
 
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