What do you mean, still? *brushes his mane*
What do you mean, still? *brushes his mane*
Don't see it alot where I'm from, lol. *strokes his own luxurious locks*
idk, i thought a few of the audience questions were alright, but most of them seem to be about stuff we already knew
pretty good insight on a few topics from this interview, just hope they have a lot of new information for us (undiscussed in these recent interviews) when it comes to E3
I obviously don't speak for all raiders, but for myself I welcome something a bit different. As long as the encounters offer the dynamic and challenging content that we enjoy I think most will be happy with it. Lots of raid encounters have been trending this way anyways with there being more than one Boss mob to deal with so if ESO takes it the next step further I think for the most part the transition into ESO AZ's will be pretty easy and painless. Again as long as the encounter, regardless of the number or type of "boss" or mobs to deal with, offers the challenge we like it will be for the best.
Couldn't agree more. I love it! This interview excites me.
Yeah, I don't think many raiders will be upset with the idea that ZOS might not implement "single boss encounters" in their Adventure Zones. Now, that doesn't mean that there won't be instances where it might be like that, but I think that going against the norm a bit and trying to make more dynamic encounters for 24 people could possible be a great thing. Just have to see how they do it.
The fact that the way you feed your mount affects their progression is awesome. I'm still hoping we hear something about mount variety though. Matt only mentioned horses but we haven't heard anything about riding Guar or things like that.
I'm glad cooking will actually be a powerful crafting skill rather than an after thought. Plus the fact that it provides you with long term buffs means that (froma RP perspective) your character actually should eat.
All I can think of is the torrent of tears at simply not calling them raids, I'm glad there's some people who welcome some change but there's just as many that are in a rigid mindset regarding their favorite part of the game.
Small thing, but I hope we can name them. Seen a few MMOs do this and it was a nice little simple feature.
Personally sounds like you're just overgeneralizing a bit and at worst trying to pick a fight. SWTOR called Raids, "Operations" players used Ops for short, there was no real outrage or issue with the name change. For the most part I fully believe raiders are very adaptive and open to new ideas then we get credit for.