Your 2 Weapon Load Outs ?

Post » Fri Aug 16, 2013 7:36 pm

So wait....all class abilities use magicka? What about weapons abilities? Stamina?

User avatar
Amie Mccubbing
 
Posts: 3497
Joined: Thu Aug 31, 2006 11:33 pm

Post » Fri Aug 16, 2013 6:29 pm

Duel Sword and Dagger. Possibly two swords because apparently the Dunmer have a racial skill line for it called Ambidexterity. Failing that, sword and board. Then likely a Destruction Staff with conjuration abilities.
User avatar
Lauren Denman
 
Posts: 3382
Joined: Fri Jun 16, 2006 10:29 am

Post » Fri Aug 16, 2013 8:54 pm

Correct.

Based on Hands-On reviews I've seen mostly from the Tamriel Foundry guys, Weapon skills use Stamina and Class skills use Magicka.

User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Fri Aug 16, 2013 11:37 am

Prim - My beloved bow Camille (yes i name my bows...just live with it^_^)
Sec - Daggers or a scimitar looking 1handsword.

User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Fri Aug 16, 2013 7:53 pm

So even like a Destruction staff uses stamina? And even like, a twirly sword move uses magicka? Weird.

User avatar
LijLuva
 
Posts: 3347
Joined: Wed Sep 20, 2006 1:59 am

Post » Fri Aug 16, 2013 11:07 am

Name it Vera.

User avatar
Princess Johnson
 
Posts: 3435
Joined: Wed Feb 07, 2007 5:44 pm

Post » Fri Aug 16, 2013 5:44 pm

I think the bow will be my primary, and alternative will be shortsword and shield.

User avatar
Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Fri Aug 16, 2013 9:16 pm

Bow primary and longsword+dagger combo secondary.

User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Fri Aug 16, 2013 9:04 pm

Dual Swords and a Bow will be my build... Daggers have never been my thing just don't have the power I want, so I always go with swords and a bow, haven't failed me in any Elder scrolls game yet :D

User avatar
Amysaurusrex
 
Posts: 3432
Joined: Wed Aug 09, 2006 2:45 pm

Post » Fri Aug 16, 2013 5:42 pm


Okay, full skill resource list:
Classes: all magicka (though the only melee one I saw was 'asassin's blade' on NB. )
Armours: light - magicka, med/hvy - stamina (though each line has only one active ability)
Mages guild: magicka
Fight guild: stamina
Staffs: magicka
All other weapons: stamina

All makes sense to me.
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Fri Aug 16, 2013 9:32 pm

It all depends really... there's still info we don't know. I'd like to know more about how Werewolf will work personally.

Also if there's stats on weapons aside from the obvious damaging attacks... maybe there's a Healing staff with increased healing power... and one with increased Mana regen? Switching out for those purposes would be great for PvP. But we just don't know these specifics yet.

It'l be done on the fly when i get a chance to understand the mechanics.

User avatar
Nice one
 
Posts: 3473
Joined: Thu Jun 21, 2007 5:30 am

Post » Fri Aug 16, 2013 9:55 pm

The stamina usage in sneak seems to be very minimal while moving and regenerates very fast while standing still. medium armor also gives a big sneak staminia usage reduction

User avatar
Abi Emily
 
Posts: 3435
Joined: Wed Aug 09, 2006 7:59 am

Post » Fri Aug 16, 2013 3:05 pm

My mace shall be named Marshmellow

User avatar
Haley Cooper
 
Posts: 3490
Joined: Wed Jun 14, 2006 11:30 am

Post » Fri Aug 16, 2013 10:35 pm

bow, maybe dagger and sword mix.

User avatar
Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Fri Aug 16, 2013 10:10 am

So far from what I know I'm thinking doing a Heavy Templar Dunmer

Overall, as much as possible I want to get the spellsword type feel,

Primary

Sword and Shield with the Templar healing abilities to boost its ability to tank.

Thoughts: seems like self healing should make it a decent start for boss/elite tank.

Secondary (less sure about this one)

Lightning Destruction Staff with a mix of the Templar light magic with other general destruction abilities mixed in.

Thoughts: Not sure how this will work out, but I'm hoping something like a battlemage to have an easier role than tank to fall back on.

User avatar
Mistress trades Melissa
 
Posts: 3464
Joined: Mon Jun 19, 2006 9:28 pm

Post » Fri Aug 16, 2013 6:15 pm

Daggers and destruction staff sounds pretty neat.

User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Previous

Return to Othor Games