Sorcerer Skills Overview

Post » Mon Sep 23, 2013 11:35 pm

I hope your right .. I don't like my summoned Daedra to be timed .. it should be perminant until its killed .. and it should be able to be healed also.

and I need to be able to summon 2 at a time.

we should be able to summon dremora, Daedra spider, Winged Twilight, Clanfear, Storm Atronoch, all the daedra of all kinds .. not just the weaker Daedra.

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Tanika O'Connell
 
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Post » Mon Sep 23, 2013 9:55 am


Relax dude, that was just a couple of guys scribbling down what they could at PAX. The passives are there, trust me. Without saying too much, we'll be seeing a lot of NB alchemists. :)
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Luis Reyma
 
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Post » Mon Sep 23, 2013 10:25 pm

you sir just did my day, tyvm :D

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Austin Suggs
 
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Post » Mon Sep 23, 2013 4:59 pm

Reading this thread is a little weird. Between the expectation non-timed pets, surprise at sorcerer tanks and people still looking for ES magic trees, apparently a lot of folks haven't been paying attention at all. All of this stuff has been known since before E3. Not knocking the overview, just surprised at some reactions.


He is not. Earlier information as well as the expert summoner passive have been pretty blatant about summons being on timers. And in general, that is pretty consistent with other ES games, so it shouldn't be much of surprise anyway. But it isn't as if the summon ability is on cooldown or anything...

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El Goose
 
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Post » Mon Sep 23, 2013 10:23 am

Well I can say for a fact that there are not timers on summons. Other wise my scamp would not have lasted in definitely in my play Session at the hands on event I went to. Of course winged twilight may be different since I didn't maker it that high level
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ZzZz
 
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