Yeah. I'm not sure what the rewards for players who make lots of PVP kills is (if anyone wants to say, I'd love to hear it), but I'm sure there could be (and should be) a similar but different rewarding system for healers. Maybe especially if the system works out that the player who was healed would have died if he or she had not been healed (say they take a total of 50 damage, in a few seconds, are left with 20 health; then healed for 80 health and hit for 45 right after). In such situation, that healer is a wonderful, wonderful person. Especially if the healed goes on to shed the blood of High Elves.