Just wondering:
Does anyone feel that there will be any advantages to organizing coordinated strikes in PvP with well thought out party groupings and having reserves and such and crews to man and defend siege weapons?
or . . . . is it going to be a Zergfest
I really hope that Generals arise in each of the factions and that people can gain distinction by being a good leader rather than kiling the most players and completing the most missions in Cyrodil.
Think of it, each faction could designate a certain ammount of generals in charge of a certain amount of units or something and then based on how well their task force does they could get bonus alliance points. I think if something like this was impletmented it would be fun and becoming emperor from a general would hold more meaning.
On the other hand, if each faction had splinter factions with competing claims to the throne that also might be fun so maybe each faction could have some opposing rebel factions that could also seize power and make a legitimate claim to the throne of emperor.
How does everyone else envision PvP taking shape? How can a faction coordinate their players in the best and most efficient manner and also make it fun?