» Tue Dec 01, 2015 3:28 pm
Maybe not Bethesda, but you'd be surprised at how many are affected by the PC types, specifically those who aren't big giants like Bethesda or Stephen Colbert.
I'm just saying, don't be surprised if the player's ability to own personal slaves sparks someone to write a blog about how Bethesda's catering to "racist white people who want to enslave the non-white people." If it exists, and someone can raise a fit over it, you bet my Khajiit's skoomas someone's gonna raise that fit over it. Sure, Bethesda might not care but Bethesda is a well-known gaming company. If some random nobody like you or me made a game where one of the things we could do is enslave people, how safe are we from the PC crowd, hmm??
*ahem* But I digress. I don't know if we're actually going to be owning slaves. Considering our character would have been raised in a country that no longer practiced slavery (unless slavery in America was reinstituted between 1865 and 2077 in the Fallout universe and I wasn't aware of it), I don't think we'll be owning slaves. But should it be player choice? Sure, why not? Our evil characters get to be as evil as sin, y'know? If our good characters get to be the walking Messiah, our evil characters get to be the walking Apocalypse.
It would be interesting, though. Assuming Bethesda pulls the whole 'Synths are people, too!' plotline (which I hope they don't), it'll be an interesting roleplay. Can you fight for the freedom of the Synths while holding actual human beings in bondage??