To the hardcoe, oldschool fans... is Dead Money worth it?

Post » Fri Dec 10, 2010 5:44 pm

I personaly found it interesting to be placed in a underhanded position like that were as your life depends on others. I felt that while it was not a copy/paste fallout rendition I found it very worth while and at a lot of points of it challenging. I would say buy it if the money is in your budget. I think newer fans would enjoy Dead Money just as much if not more than older fans like myself.
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Matthew Barrows
 
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Post » Fri Dec 10, 2010 4:44 pm

Going INTO the DLC bugged my game, I have followers that will no longer follow me. I didn't find out until I'd left, and I didn't keep a save from the beginning, so the only answer I'm getting is "too bad, so sad, start over, you're borked". Yay.

There's nothing of value in the DLC, it's totally linear and about the least Fallout-ish DLC I've ever seen. It's a railroad, where your choices mean next-to-nothing, again, unFallout-ish.

Why did you really open a 5 month thread? (Around that long)
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Bereket Fekadu
 
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Post » Fri Dec 10, 2010 6:13 pm

From a realism standpoint, I find it hard to believe how such unimaginable technology (vending machines, holograms, Cloud Superweapon) is found at a casino. I would be more convinced if it was meant as a self-sufficient city that Sinclair intended to be the starting point for mankind. It would fit the "begin again" theme and Frederick's ego as being the savior of mankind's future. Instead, it's just a casino with inexplicably high-tech (more than Mr. House or any other place we've seen) security and machinery.
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Sweet Blighty
 
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Post » Fri Dec 10, 2010 2:51 am

You didn't pay attention to it much, did you?
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James Rhead
 
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Post » Fri Dec 10, 2010 9:44 am

damnit, i got necrod.
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evelina c
 
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Post » Fri Dec 10, 2010 2:55 am

Dead Money is fun, but I am often getting lost. :(
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Stacyia
 
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Post » Fri Dec 10, 2010 4:50 am

Dead is as different of a feel to FO: NV as FO3 was to FO 1 & 2. Personally I thought FO2 was (and arguably still is) the best RPG ever made! It was so awesome that I litterally beat the game 30X (yes I kept count) and explored every possible char variation, dialogue, and easter egg there was to find. Hell, I even played the game to the point that I got a hex editor and "tweaked" the game so the timer (yes, FO2 DID have a time limit! It just happened to be a very LONG one) would never end my game but simply revert back to yr1 whenever it hit the end so that I could keep playing.

Does that mean I didn't like FO3 and FO: NV? No. I love em both! But they are vastly different games. FO3, while being a superbly made game, lacked a lot of the funny pop culture references that were scattered throughout the original FOs. FO: NV brought back some of that charm while utilizing the same engine and gameplay mechanics that we saw in FO3. All the while, Dead Money forced us to play the game in a way we were not use to playing, stealthy w/ a heavy dose of melee. Rather than comical, DM is much more serious, all the time. But still fun as heck!
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Lucie H
 
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Post » Fri Dec 10, 2010 12:49 pm

Yes, DM certainly does worth it. And i must say even there was no wasteland, super mutants etc... DM "felt" Fallout. Struggles of the new communities, searching for remmants of the old world... the very consept of Fallout.
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Dezzeh
 
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