» Mon May 06, 2013 3:43 am
I'm on the opposite of some here. Lack of cinematics makes a game boring (imo).
There is nothing I hate more than being fed a story by a person, just standing there, or even walking around. There is no story-telling method more boring than to have to just stand there listening to an npc talk.
Cinematics would cool in there as long as the player can skip them (like in BM: Arkham City).
A game should only use them rather rarely, however, only for important things like a character telling the player a story that would be background info as to what is going on in the now. For example if a town is burning in flames, it's perfectly fine for one of the characters to tell what happened, with a cinematic showing this. A skippable cinematic, btw.
Just my opinion, I guess the way I would do it.
But yeah, I don't care if they use them alot, or not enough, or not at all. The world seems immersive enough to get lost in.