Private servers - modding ESO style
This is following up on what I think is an excellent http://www.gamesas.com/topic/1467255-keep-the-phase-allocation-questionnaire/#entry22865376 suggested by Suomijamppa.
It got me to thinking that this could be ESO's answer to the kind of modding we've seen in single-player games. I think many of us have been assuming that this being an online game, UI mods are about as far as ZO could allow us to go with modding. But it could go a lot further.
With the megaserver structure, if ZO allowed individuals or guilds to rent and control some aspects of private servers then this could allow for a significant degree of customisation, eg. allowing duelling or open world PvP. Since graphics are controlled client side it could potentially even allow some degree of graphical modding.
The owner (of the private server) could also control who has access - making it public, guild(s), invitation only. And they could ban individuals from the server. This would allow those with.... specialised tastes to congregate and enjoy each others' company. You know who I'm talking about. The leather and hot wax crowd. Could also be good for the potty-mouths. If they had their own space to trash-talk each other maybe they wouldn't do it on the public servers. And the RP'ers could thee and thou each other without concern for being wedgied.
Personally I prefer and have played the single-player games mod-free. I intend and am perfectly happy to do the same with the MMO. But the moddability of the TES games has been a significant part of their appeal and if they could bring that to the MMO it might significantly broaden the game's appeal and generate more sales.