Why in the world do you guys allow a game that has the option much similar to Call of duty and Halo Reach, 3, 2, etc, etc, to allow players/friends to be grouped up so that you may play together, but when you enter an empty lobby the game splits your group up, as in clan or whatever, than your fighting each other untill the next match and thats IF!! the people do not leave out from the game, Our clan plays with 6 people, which is the Maximum number for a team in Cry, however time to time more than often, it splits us up the moment we enter a lobby without chance of backing out, Can you guys Fix this problem? it may not seem to be a problem to the developers or designers, but for the people who are trying to gain a positive Win/Loss ratio with their clan, its difficult, Perhaps making a Team based playlist or locking the 6 in together and just have them browse through lobbies untill a certain criteria is met so that all 6 can play together on the same team, rather than being split up. Please have feed back from an Official Crysis Staff Member for positive clarification. Thank you.