Profession Plans?

Post » Thu Oct 31, 2013 2:45 pm

Hello all!

Helmer here asking yet another silly ESO question and I would like 2 things out of this post. (Possibly 3)

UNO. (1) : Factual answers; I'd like to know a real answer.

DOS. (2) : Opinions; I'd like to know what you think about the question/factual answers presented.

TRES. (3) : Comical relief; It's been a long day and quite frankly I could use a laugh! So let's have at it, hmm?

MY QUESTION: Do you think that there will be profession plans (such as farm-able blacksmithing plans / plans or blueprints) dropped from mobs that will teach you how to create new items? If so, what do you hope to see? Legendary items perhaps? If not, why not? Will they ruin the game in your opinion? Will only the "lucky few with the drops" reign over us weaklings as we skitter around Tamriel searching for those ominous Legendary Blacksmithing blueprints?

Secondly: Will literal farming take place in this game? May I farm land (perhaps on my guild keep's land) and harvest plants / meat to sell to others? Could this be a possible job? How about chopping wood for hours while I watch The Walking Dead, mindlessly (pun intended) clicking the mouse to chop another 3 logs to produce 6 pieces of firewood.

If so, do you think this will ruin the economy or help it flourish? Do you think that the rich will rule in this game, or will we all have equal footing and money only buys you the simple/cosmetic things?

OPINIONS PEOPLE!

Many thanks,

Helmer (:

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Portions
 
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Post » Thu Oct 31, 2013 9:32 am

Since each toon can get 2 profs I am getting all of them.

Honestly I wish they had limited it to 1 profession per so this would more likely help promote player interaction. GW2 failed miserably in this area also seriously hindering socialization.

Gathering also if it is to easy (ie just picks up instantly with not lengthy emote) will instantly flood AH's making it better to just adventure for levels and buy stuff.

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Lisa Robb
 
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