by Dissident Ruling Kings
A book questioning the doctrine of Zenimax Online and even it's legitimacy
1. The legitimacy of the Developers
Online doctrine claims that the creation of ESO was miraculously achieved through questing, virtue, knowledge, testing, and battling with Evil; Online doctrine claims their divine powers and immortality are ultimately conferred as a communal judgment by the Previous game-makers [including, among others, the Good Programmers, the prophet Pete Hines, and Saint Howard]. Ruling Kings ask whether Paul Sage's powers and the Developer's powers might ultimately derive from the same source -- Money. Sources in the Apographa suggest that the Developers relied on profanely enchanted videos and power points to achieve funding, and that those unholy devices were the ones originally created by the ungodly Developer sorcerer Paul Sage to create money.
2. The purity of the Developers
The Ruling Kings say that the developers have always maintained a public face [represented by the Heirographa -- the "priestly writings"] and a hidden face [represented by the Apographa -- the "hidden writings"]. The public account portrays the actions of the Developers in a heroic light, while the hidden writings reveal secrets, untruths, inconsistencies, conflicting accounts and varying interpretations which hint at darker and less heroic motives and actions of the Developers. In particular, conflicting accounts of the creation of ESO raise questions about the Developer's conduct, and about the source of their subsequent online project. Also, there is good evidence that the Developers have been concealing the true nature of the Elder Scrolls Online, misleading the people about the Developer's ability to accurately represent Tamriel, and concealing a recent dramatic diminishing of Paul Sage's magical powers.
3. Atherial accounts of the Elderscrolls Online
Online tradition does not place the Elder Scrolls Online as a unique idea, and holds that the developers are only in it for the money, rather than Paul Sage caring for the Elder Scrolls IP. Online tradition further holds that Todd Howard left Paul Sage guarding the profane secrets of ESO while Todd Howard went to confer with the Grand Council [i.e., Zenimax], that Todd Howard was forced at the conference [not of his will, according to the internet, but from treachery], and that subsequently the Developers conferred on Paul Sage the mantle of lies when Todd would not yield to their will.
4. Veneration of MMO's, Third-Person, and Classes
While challenging the authority of the Developers, the Ruling Kings do not challenge the sainthood or heroism of Todd Howard. In fact, the Ruling Kings advocate restoring many of the elements of the Elder Scrolls as practiced by Morrowind and by Daggerfall. Exactly how this would work is debated inconclusively within the Ruling Kings.
5. Denial of the Tower; Rejection of the Elder Scrolls
Though no consensus exists among the developers about whether the Elder Scrolls Online is a good idea, all agree that the real goal is money. The Ruling Kings do not reject factions, levels, or PVP as part of the online experience. The Ruling kings have not resolved the issue of whether or not such a thing is even a good idea. They have studied the videos of the Elder Scrolls Online, in particular the intro to ESO. Many among the Ruling Kings have come to believe that the Elder Scrolls Online will work, and have made a systematic study of prophecies recorded in weekly podcasts and developer updates.
6. Authority of Zenimax Online and Paul Sage
The Ruling Kings reject the authority of Paul Sage and the developers. The developer's hierarchy has been corrupted by self-interest and politics, and no longer acts in the best interests of The Elder Scrolls IP or its fans. The Ruling Kings believe Paul Sage and the developers speak for themselves, not for the fans.
7. The Beta sign-up and the use of buzzwords in promotional videos
Within the MMO hierarchy it is an open secret that the developers rely on buzz-words, double-talk, untruths, and refusal to acknowledge growing concerns. The Ruling Kings feel the developers are either out of control, or tools used to maintain a corrupt gaming series in power.
8. Fundamentals of an Elder Scrolls game - Open Ended, No wrong way to play, Total freedom of Character
Though the Ruling Kings acknowledge that most rank-and-file programmers honor the best traditions of the Elder Scrolls, they believe that many developers in higher ranks are interested more in love of money and luxury than in the welfare of the Elder Scrolls experience.