Well, you guys wants to bring up destruction so that it becomes possible, easy maybe, on master.
I want to improve difficulty on everything else, especially on higher levels, to make the game more enjoyable to those who like a challenge, maybe some of us even enjoy what some refer to as "tedious".
Dear Bethesda: I plea to you - Don't listen to destruction fanatics, even if you touch magic as a whole (if that is out of whack). Instead bring down the easiness of going dagger/archer crazy (as single skill, according to some here) on the highest difficulty so those of us who "plays the game" still have a challenge. This feels fine to me (near impossible) on lower levels, but become far too easy far too early. I'm only lvl 53, in what, 280 or so hours? outrageous.
So, don't adjust what is already hard. Adjust what is already easy.
Reduce stagger chance to 50% (mod does this, it owns)
Reduce destruction spell costs so that people stop telling me to "use enchanting or go home"
Scale spells or give new ranks of cloaks, walls, flames, and rune which should scale the DPM up to expert spells.
Drastically reduce master spell magicka cost and cast time. Reduce damage to compensate. Give them all 1hand versions.
fixed. this doesn't make things easier, it just gives you more
options for enchanting and actual combat.