I've basically thought about what would be the most fun, versatile way of playing. I haven't tested this yet in any way, so I'd like some comments.
Race: Breton (25% magic resist adds up nicely with alteration) or whatever
Stats: +150 into Health/Stamina, rest in Magicka (just an estimate)
Perks (80 in total):
Alteration: 14 (full)
Conjuration: 15 (full, I'm intending to use the Bound weapons a lot)
Sneak: 8 (1 in base perk, left path complete, right path until bow perk)
Lockpicking: 6 (just what you need for "no lockpick breaking" perk)
Pickpocket: 6 (center path, plus the one that gives +100 weight limit)
Speech: 7 (base perk maxed, plus 30% extra persuasion, I prefer it over intimidate anyway)
Alchemy: 15 (many points here, but it seems so cool. I'd max out illusion if I left this out)
Illusion: 4 (what you need for quiet spells, this seems super important for the sneak part)
1-handed: 5 (base damage)
A second version would skimp 5 points on Alchemy and 4 points on base Speech perk to max out Illusion. This would weaken the potions and decrease gold income (which I need a lot of if I want to train all my skills to 100 within a lifetime) but a lot of new tactics.
What are your thoughts?
