Question about Pipboy and holotape audio notes......

Post » Fri Dec 03, 2010 3:43 pm

Is there any way to mod the audio notes so that they can play with the pipboy closed?
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Genevieve
 
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Joined: Sun Aug 13, 2006 4:22 pm

Post » Fri Dec 03, 2010 8:56 pm

If you play them and then bring down your pip-boy they do keep playing, at least for me they do.
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Kitana Lucas
 
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Post » Fri Dec 03, 2010 12:51 pm

Yup, just select/"open" them, press TAB and continue killing people while listening to it.
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Enny Labinjo
 
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Post » Fri Dec 03, 2010 8:06 pm

Yup. Always been that way as far as I can recall...
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Nymph
 
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Post » Fri Dec 03, 2010 12:59 pm

Thats so funny, in FO3 I can't remember you being able to do that.....but my memory
does play tricks on me. Ok, I'll play around with it. While were on the subject, I've been trying
to attach audio sounds to a holotape note and from what I see so far you can definitely add
audio, but in the editor you have 4 choices for what kind of note it is,

sound, image, text and voice

when I try to add a sound, like something already in the game such as
MUSNVBlueMoon or an FX sound, it either refuses to play it or I crash the game.
What is the trick to make this work?
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JUan Martinez
 
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