Now, my archer pretty much 1-shots everything in the game now, but early on, certain enemies posed huge threats when they got close enough. Sadly, I never really developed a way to deal with enemies when things got too close for comfort. I tried a little bit of magic, a little bit of dual wielding... you get the idea. I ended up just upping archery even more so they couldn't get close enough to even pose a threat in the first place, and thus got where I am now.
Problem is, gameplay got real 1-dimensional. That character was on my ps3, and now that I have my 360 back I want to make another archer. I was thinking about going with heavy armor and when the going got rough, just go dual wield and rush the fools, releasing the doves and all that. But this is only one way to do it.
1. Would that be a good idea? How would heavy armor fare on an archer?
2. How do you guys handle close combat, or what do you do along with archery period?