I have been reading about the game for a while, and reading posts here even though I haven't posted myself. Anyway, I had a few questions and thoughts.
1. It seems like the 4 'classes' are as much about playstyle as they are about traditional 'roles' (healing, dps, tanking, etc), given that a 'templar' could specialize in light armor and restoration staff, and a dragon knight could use a destruction staff and be a firemage, etc.
2. How exclusive are the class trees? Will high level players eventually have all skills in all trees, and just decide which ones to use in their current setup, or will it be like other games where you have to specialize to some extent in one tree in lieu of another, and if you go high in one tree you cant go as high in the others?
3. I have read that players will be able to switch weapons and quickbars pretty quickly. Does that mean that with enough use of each weapon/skill, players will be able to do many things well and its just a choice of which weapons/skills to use currently... or does it mean that doing many things necessarily means that you can never be as good in that skill as someone who focuses on a few skills?
Thanks in advance for any help!