Questions and concerns

Post » Wed Oct 09, 2013 10:12 am

I have not done a huge amount of research on ESO yet, I am however looking forward to giving it a go. I've been a fan of the universe since Morrowind. That being said I've also played many MMO's, WoW, Warhammer, Guild Wars 1 and 2, DaoC and so on. I want to list some things I've heard (rumors and such) about the game and would like them cleared up so I can have a better idea of what I'm getting myself into as well as voice some concerns and see if anyone shares my opinions.

1. Will the world be persistent? Meaning, will I be able to go from one side of the world to the other without any load screens? ( Not including instances) Having to hit a zone barrier to load the next zone breaks the feeling of being in one large world.

2. How will loot work? I've heard that it will only be viewed by each player respectively. I personally enjoy rolling for loot. Receiving an item after hard work and a good roll always made the feeling much more meaningful and enjoyable to me.

3. I LOVE PVP! It seems that PVP will only be focused on Cyrodil. I am concerned that I will not have the option to go elsewhere and start trouble. Will I even be able to go to other territories at all? Sneaking in or fighting my way in?

4. Portals and warping to different areas, aka fast travel. How will this work? In the Elder Scrolls games I preferred to mount up/ run to reach my destination. Will mounts be very important or not so useful? I never enjoyed the fact that I could just pop myself to a different location with little to no work involved.

I could go on but for now these are my main topics. Regardless of the answers I will be giving this game a shot and certainly do not wish for confrontation in sharing my opinions. I look forward to what this game has to offer.

User avatar
carly mcdonough
 
Posts: 3402
Joined: Fri Jul 28, 2006 3:23 am

Post » Wed Oct 09, 2013 8:52 am


Hope this helped

-thanks Stephen Bane
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Wed Oct 09, 2013 1:56 am

1.) Very hard to say, you'll have to wait and play yourself.

2.) Everyone's own version of loot is instanced within dungeons and elsewhere, no squabbling and rolling a die (dice). Helps make it so everyone can get their own epic loot and feel Elder Scrolls'y.

3.) You can go elsewhere in Cyrodiil and cause trouble. Looky here: http://help.elderscrollsonline.com/app/answers/detail/a_id/1395/kw/Dungeon.

4.) There's fast travel like in Skyrim, but you can mount up if you like and even train/personalize your mount.

Hope that answered 'em briefly and quite well. :cool:

User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Wed Oct 09, 2013 7:40 am

No, the fast travel is nothing like in Skyrim. You don't just teleport to places that you have discovered. You can only teleport to Wayshrines that are spread throughout the world.

User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Wed Oct 09, 2013 12:50 am

1. no info

2. when you get bad loot, do the dungeon again, perhaps your roll will be better next time, ie = better loot. Also trade loot with the group is a good way to get the items you need fast.

3. Cyrodiil is a HUGE area, all the cry babies here do not understand this yet.

4. you can walk,run,use horse,fast travel or swim to your destination. you choose. (fast travel cost gold, and its like flying mount in WoW but no waiting time, ie fixed locations only available for teleportation (need to find them).).

User avatar
Tammie Flint
 
Posts: 3336
Joined: Mon Aug 14, 2006 12:12 am


Return to Othor Games