Rage for Mac help

Post » Wed May 16, 2012 12:08 pm

Rage just launched on the Mac app store and I need help. I have a early 2010 13' Mac book pro with 4gig ram and a NVIDIA 320m graphics card. Will rage run?
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Lory Da Costa
 
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Post » Tue May 15, 2012 10:47 pm

Please.... Help me
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trisha punch
 
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Post » Wed May 16, 2012 12:55 am

I don't know exactly what the requirements for Rage are, however this is what I found on the Nvidia 320m
The performance of the GT 320M is nearly on a level of the old GeForce 9600M GT (altough the 9600M GT features 32 shaders). Demanding Direct X 10 games like Crysis or Dirt 2 can only be played in low details fluently. Older games like Left 4 Dead can be played with high details fluently. More game benchmarks can be found below.

So I'm going to say that it can be played at low-med graphics?
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GLOW...
 
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Post » Wed May 16, 2012 12:03 pm

I've a 230M and it plays just fine. I don't bother with ramping up the AA but I can run with most everything else at the max settings.
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Kyra
 
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Post » Wed May 16, 2012 7:34 am

Ok then, thanks. Also the Mac link that the mods added doesnt have rage on it.....
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Brian Newman
 
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Post » Wed May 16, 2012 8:15 am

Rage has really lightweight system requirements for a modern game. It ought to run smoothly on any good piece of hardware released in the last 4 years.

EDIT: In case you haven't been told already, however, AMD users may want to steer clear of the game until the gaming community has finally given a thumbs up.
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lauren cleaves
 
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Post » Wed May 16, 2012 6:36 am

Rage has really lightweight system requirements for a modern game. It ought to run smoothly on any good piece of hardware released in the last 4 years.

EDIT: In case you haven't been told already, however, AMD users may want to steer clear of the game until the gaming community has finally given a thumbs up.

It's not that AMD users should avoid the game at all - it's rather that they should be prepared to having to do a bit of driver tweaking on their own to get it to work properly.
But yes, it's a rather lightweight game when it comes the GPU - partially due to a limited amount of post processing or shading (most environment lights and shadows are pre-baked) and some good code.
However it's fairly intense on the CPU compared to other games, and most performance issues can be isolated to this piece of hardware [1] (besides driver issues or things like particle overdraw with MSAA enabled) - the harddrive the game is installed on will take a beating aswell.
It will pretty much put a stranglehold on the drive it is installed to, so preferably don't install it to a drive with a lot of disk I/O already.





1 - From my own tests. With an uncapped framerate, the game framerate in the same static scene scaled almost 1:1 with the clock speed of my CPU - eg. ~120 fps at 3400 MHz, ~100 FPS at 2700 MHz, ~80 FPS at 2200 MHz et.c..
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Michael Russ
 
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Post » Wed May 16, 2012 8:52 am

I have 4gigs ram... And my HD has like 180gigs available. All I have is a dual core processor by intel though...
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Verity Hurding
 
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