What did you think about this game? Did you find any unique cards that really help?
When you first get to Wellsprings I think a bandit deck is best for the $25 games. I used:
Ghost Boss (Ghost Hideout)
Ghost Bonestick (Ghost Hideout)
Ghost Pistol (on ledge above exit from Wasted garage)
Sentry Turret (in Wasteland just before entrance to Wasted Garage)
Wasted Turret (Wasted Garage)
Wasted Club (Wasted Garage)
City Guard (in starter deck)
With good play I win almost every time against everything but the mutant deck with the Caprino in it, and probably 50% of the time against that deck.
After you get weapons for your buggy and you can travel to the entrance to Dead City. There's an authority Infiltrator card near the entrance. Swap out the Ghost Bonestick and City Guard for the Infiltrator. There's a Shrouded Minigun card hidden at the Feldomite Crater. Pick it up and you can start playing $55 games.
Once you do the Dead City mission you can pick up the Large Mutant, Kraken and Slime Mutant cards. Run through Mutant Bash TV and you'll get the J K Stiles card for beating it and pick up the Mutant Slinger (?) card just before the end of the contest. Add in a Cuprino, which you get from winning the Cuprino race, Sentry Turret and Dune Buster and you've got the makings of an awesome $55 deck.
In evaluating cards, I think 4 damage is way better than 3 and 6 is way better than 5 because of the rounding that happens when opponents are taking cover. Also, for the player ranged attacks are usually better than melee. If your opponent gets a Cuprino out on turn 1 and a Kraken on turn 2 you're in trouble, though.
I don't like the HE Grenade or Bomb Car cards. They only really help you when you are losing, but also don't do much to help against the truly disastrous situations like the aforementioned Cuprino + Kraken/Large Mutant/Shrouded Minigun situation.