I just bought Rage, after seeing the videos and hearing my friends talk about it I thought I was missing out on something awesome.
It installed correctly, no problems there.
But when I try to run it, the Rage Console comes up with this message:
Rage.1683.3 win-x86 Release Jan 6 2012 11:05:52------ Initializing File System ------Current search path:C:/Users/Anthony/Saved Games/id Software/Rage/base/C:/Program Files (x86)/Bethesda Softworks/Rage/base/file system initialized.BenchmarkGameData: ofs 0 and 0x1208090624x69 microseconds28 microseconds24 microseconds25 microseconds24 microseconds23 microseconds24 microseconds23 microseconds24 microseconds24 microsecondsAverage seek time without outliers: 24 microsecondsfileBenchmarkImpliesGameIsOnHD: true---------------------------1 CPU package, 2 physical cores, 4 logical cores2095 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT32768 kB 1st level cache, 262144 kB 2nd level cache, 3145728 kB 3rd level cache4032 MB System MemoryWinsock InitializedFound interface: {DAD1503C-916F-4675-944E-660FE33B4A0B} Atheros AR9285 802.11b/g/n WiFi Adapter - 192.168.1.3/255.255.255.0Found interface: {580BFD3D-CFCE-4BBA-BD8B-A813D1CA9955} Realtek PCIe GBE Family Controller - 0.0.0.0 NULL netmask - skippedFound interface: {CD7A967F-9FF6-4557-9684-09DD79024CB3} VirtualBox Host-Only Ethernet Adapter - 192.168.56.1/255.255.255.0Sys_InitNetworking: adding loopback interfaceexecing default.cfgexecing joystick.cfgexecing default.cfgexecing joystick.cfgexecing default.cfgexecing joystick.cfgexecing default.cfgexecing joystick.cfgidLib::SetProduction( PROD_PRODUCTION )couldn't exec rageConfig.cfgResetting cheat cvar: aas2_showFloorTraceResetting cheat cvar: ai_alignToPointDistResetting cheat cvar: ai_minCornerCircleRadiusResetting cheat cvar: ai_cornerCircleRadiusResetting cheat cvar: ai_turningCircleAlignmentToleranceResetting cheat cvar: ai_pointToleranceResetting cheat cvar: atv_bumpForwardScaleResetting cheat cvar: aa_ZoomSnapScaleResetting cheat cvar: poi_playerScaleMinimumResetting cheat cvar: poi_scaleMinimumResetting cheat cvar: poi_ScreenPercentageResetting cheat cvar: poi_IconSizeSplitscreenResetting cheat cvar: poi_IconSizeResetting cheat cvar: poi_GoalHeightOffsetResetting cheat cvar: swf_minimap_scale_footResetting cheat cvar: swf_minimap_scale_vehicleResetting cheat cvar: blendTree_scaleResetting cheat cvar: swf_jobnav_mindistResetting cheat cvar: swf_minimap_ant_first_step_footResetting cheat cvar: swf_minimap_ant_step_footResetting cheat cvar: swf_minimap_ant_first_stepResetting cheat cvar: swf_minimap_ant_stepResetting cheat cvar: swf_scopeZoomDistanceResetting cheat cvar: gc_fictionBlurAmountResetting cheat cvar: cine_cameraAccelResetting cheat cvar: rcbomb_initialOffsetResetting cheat cvar: cam_deathCamblurTimeResetting cheat cvar: cam_deathCamblurAmountResetting cheat cvar: revivecam_HeightEndResetting cheat cvar: revivecam_HeightStartResetting cheat cvar: spl_qn_pathbonusResetting cheat cvar: spl_qn_zpeneltyResetting cheat cvar: swf_invFadeTimeResetting cheat cvar: ai_NonPlayerOneShotChanceResetting cheat cvar: ai_droppedLootDistanceResetting cheat cvar: pm_ct_jump_distResetting cheat cvar: pm_ct_push_distResetting cheat cvar: pm_ct_push_decayInResetting cheat cvar: pm_ct_push_decayOutResetting cheat cvar: pm_ct_checkDistResetting cheat cvar: g_playerDamageThresholdResetting cheat cvar: swf_combatSubtitleRangeResetting cheat cvar: swf_subtitleRangeResetting cheat cvar: vehicle_clientImpactDmg_MaxDmgResetting cheat cvar: vehicle_clientImpactDmg_MinDmgResetting cheat cvar: vehicle_clientImpactDmg_MaxVelResetting cheat cvar: vehicle_clientImpactDmg_MinVelResetting cheat cvar: v_steerControlClampResetting cheat cvar: v_steerControlInfluenceResetting cheat cvar: v_compressiontimeResetting cheat cvar: v_dusttimeResetting cheat cvar: pm_clientZoomInDelayResetting cheat cvar: pm_clientAuthoritative_warnDistResetting cheat cvar: pm_clientAuthoritative_minDistZResetting cheat cvar: pm_clientAuthoritative_LerpResetting cheat cvar: pm_clientAuthoritative_minDistResetting cheat cvar: net_voiceVolumeResetting cheat cvar: net_peer_throttle_bps_decayResetting cheat cvar: net_debughud3_bps_max------- Initializing renderSystem --------Initializing OpenGL subsystem...registered window class...registered fake window class...using WGL_EXT_swap_controlX..WGL_EXT_swap_control_tear not foundunknown error: 0xc0072095Rage.exe @ 0x0069fde4( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x0069ff5c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x0069fffc( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x005843de( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x005f37fb( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )USER32.dll @ 0x759d62fa( ) + bytes () : gapfnScSendMessage( )USER32.dll @ 0x759d7316( ) + bytes () : GetDC( )USER32.dll @ 0x759d6de8( ) + bytes () : GetThreadDesktop( )USER32.dll @ 0x759da740( ) + bytes () : UnregisterClassW( )ntdll.dll @ 0x76ec010a( ) + bytes () : KiUserCallbackDispatcher( )USER32.dll @ 0x759daa3c( ) + bytes () : UnregisterClassW( )USER32.dll @ 0x759dd261( ) + bytes () : CreateWindowExA( )Rage.exe @ 0x00586929( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x0058728c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x00560e46( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x005e686f( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x006a0bc9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )kernel32.dll @ 0x75d5339a( ) + bytes () : BaseThreadInitThunk( )ntdll.dll @ 0x76ee9ef2( ) + bytes () : RtlInitializeExceptionChain( )ntdll.dll @ 0x76ee9ec5( ) + bytes () : RtlInitializeExceptionChain( )ERROR: wglCreateContextAttribsARB failed----- GL_Init -----OpenGL version 3.0GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_vertex_array_object WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float ...using GL_ARB_multitexture...using GL_ARB_texture_non_power_of_two...using GL_ARB_texture_compression...using GL_EXT_texture_compression_s3tc...using GL_EXT_texture_filter_anisotropic...using GL_ARB_vertex_buffer_object...using GL_ARB_pixel_buffer_objectX..GL_EXT_pixel_buffer_object not found...using GL_ARB_vertex_programCouldn't find proc address for: glProgramLocalParameters4fvEXT...using GL_ARB_fragment_programCouldn't find proc address for: glProgramParameteri...using GL_ARB_occlusion_queryX..GL_EXT_timer_query not found...using GL_EXT_framebuffer_object...using GL_EXT_framebuffer_blitX..GL_ARB_texture_multisample not foundX..GL_EXT_depth_bounds_test not foundCouldn't find proc address for: glPrimitiveRestartIndexX..GL_ARB_draw_elements_base_vertex not found...using GL_ARB_map_buffer_rangeX..GL_ARB_sync not foundX..GL_EXT_direct_state_access not foundCouldn't find proc address for: glTexMultiSubImage2DAMDCouldn't find proc address for: glCompressedTexMultiSubImage2DAMDCouldn't find proc address for: glGetMultiQueryObjectuivAMDX..GL_ARB_debug_output not foundCouldn't find proc address for: glUniformBlockBindingCouldn't find proc address for: glGetUniformBlockIndexRage.exe @ 0x0069fde4( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x0069ff5c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x0069fffc( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x00586877( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x005872a8( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x00560e46( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x005e686f( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )Rage.exe @ 0x006a0bc9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )kernel32.dll @ 0x75d5339a( ) + bytes () : BaseThreadInitThunk( )ntdll.dll @ 0x76ee9ef2( ) + bytes () : RtlInitializeExceptionChain( )ntdll.dll @ 0x76ee9ec5( ) + bytes () : RtlInitializeExceptionChain( )ERROR: GL_ARB_draw_elements_base_vertex not availableDumped console text to C:\Users\Anthony\Saved Games\id Software\Rage\base\ErrorLog_06-19-2012__02-28-40pm.txt.idRenderSystem::Shutdown()Shutting down OpenGL subsystem...releasing DC...destroying window***************************GL_ARB_draw_elements_base_vertex not available***************************
I installed both updates and checked my graphics card drivers, but it still won't run...
PC INFO:
HP Probook 4530s Laptop
Windows 7 Home Premium 64 bit
Intel HD 3000 onboard graphics
4GB RAM
Can anyone help me?