rage patch 1.2, can't enable gpu transcode :(

Post » Wed May 16, 2012 12:50 pm

the title says it all, i have the patched version of rage 1.2 in pc, whenever i try to enable gpu transcode option, the menu will say 'insufficient memory or incompatible hardware' i have 580m sli with the latest drivers installed and i have no idea on how to fix this. have you guys encountered the same?
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Maya Maya
 
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Post » Tue May 15, 2012 10:56 pm

Try disabling SLi.
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His Bella
 
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Post » Wed May 16, 2012 4:12 am

Same here. I have 2x GTX 580 (SLI Mode) and the GPU transcoding doesnt' work.
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Nicole Elocin
 
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Post » Wed May 16, 2012 1:44 pm

Try disabling SLi.

That's not a solution. Really. When someone has a SLI system, never tell him "Try to disable SLI". It makes you look stupid.
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Charlotte X
 
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Post » Wed May 16, 2012 6:22 am

As I posted else where I think it a memory amount limition. Sig desktop can't be enabled with or without SLI emabled/disabled.
Rage plus OS usage and in outside area's is right at 3gb used of my 4gb of memory.
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stevie critchley
 
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Post » Wed May 16, 2012 6:12 am

to clear things out sli is disabled and i think that sli is not utilized in this game. i noticed after patching and running the game in sli, it went worse, but in a single card made a lot of headroom with minimal texture pops and consistent frames. the only thing that holds me back is i can't enable the transcode. also im using a 580m card (the mobile one) to clarify things.

in outdoor areas, my frames are capped at 30 which is borderline but consistent, indoors are 48-50 frames fluctuating. you mean that fps and memory allocation is capped on pc?
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katsomaya Sanchez
 
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Post » Tue May 15, 2012 10:59 pm

to clear things out sli is disabled and i think that sli is not utilized in this game. i noticed after patching and running the game in sli, it went worse, but in a single card made a lot of headroom with minimal texture pops and consistent frames. the only thing that holds me back is i can't enable the transcode. also im using a 580m card (the mobile one) to clarify things.

in outdoor areas, my frames are capped at 30 which is borderline but consistent, indoors are 48-50 frames fluctuating. you mean that fps and memory allocation is capped on pc?

If you have Antialiasing set to 16x drop it to 8x and you should see 60 fps in outside area's.
Rage doean't utulize sli yet, probably will never take advantage of sli or crossfire.
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Laura Simmonds
 
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Post » Wed May 16, 2012 3:26 am

thanks...so you mean so far no solution :( too bad, but the thing is i really liked 16x, whenever im in 16x aa its capped to 30 outdoors and 60 indoors. whenever i tune it down to 8x, everything is perferct, but there is a distant beef from 8x to 16x in detail, i just hope they make some improvements (well imo patch 1.2 is already a big jump of almost making texture pops to minimum and better and sharper images at 16x)

thanks guys.
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kennedy
 
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Post » Wed May 16, 2012 7:39 am

As I posted else where I think it a memory amount limition. Sig desktop can't be enabled with or without SLI emabled/disabled.
Rage plus OS usage and in outside area's is right at 3gb used of my 4gb of memory.

Memory amount limitation for what? GPUs or system memory? Because I have 8GB of system memory and GTX 580 has 1536MB of VRAM. And GPU transcoding doesn't work. With SLI or without SLI.
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Bethany Short
 
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Post » Wed May 16, 2012 1:49 am

BTW, I have installed the latest Forceware 295.51 (beta, Windows 7 64 bit) with no luck. Any help is appreciated.
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Laurenn Doylee
 
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Post » Wed May 16, 2012 10:16 am

BTW, I have installed the latest Forceware 295.51 (beta, Windows 7 64 bit) with no luck. Any help is appreciated.
I was thinking it might be due to system memory, but if you have 8gb and it still doesn't enable I don't have a clue.
So much for upgrading my rig to 8gb as I was about to, no since if its not going to.
Hope you have better luck with the new 295.51 beta than I did. I went back to 290.56 since 295 was causing loss of work units in folding@home.
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Erich Lendermon
 
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Post » Wed May 16, 2012 3:43 am

Rage is a 32-bit application so it can't address more than 4gb of system memory (2gb in user space, 2gb in kernel space) - although I think on a 64-bit version of Windows they both cap at 4gb.

If you're running at a combination of high resolution, high AA and large texture cache you could still be low on memory even with 8gb system and 1.5gb video - those kind of settings will eat memory for breakfast and come back looking for more.

Long story short: Rage, like every other id engine before it, is capable of exceeding the capabilities of hardware that's current at the time of it's release, and of doing so in ways that other games don't (also like every other id engine before it). So don't try to max it out.
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CArlos BArrera
 
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Post » Wed May 16, 2012 1:36 pm

Rage is a 32-bit application so it can't address more than 4gb of system memory (2gb in user space, 2gb in kernel space) - although I think on a 64-bit version of Windows they both cap at 4gb.

If you're running at a combination of high resolution, high AA and large texture cache you could still be low on memory even with 8gb system and 1.5gb video - those kind of settings will eat memory for breakfast and come back looking for more.

Long story short: Rage, like every other id engine before it, is capable of exceeding the capabilities of hardware that's current at the time of it's release, and of doing so in ways that other games don't (also like every other id engine before it). So don't try to max it out.

You seem to contradict yourself. The game cannot use more than 4GB of RAM, but the engine is capable of exceeding the capabilities of hardware in a way that 8GB is insufficient. It's like saying this game cannot be run, in practice.
Dude, I'm intelligent enough to try to lower the settings before complaining. No, it's not an hardware limitation problem. GPU transcoding worked in the first release of the game, before they removed it for some reason. Now they have re-introduced it and it just don't activate.

An official response to this problem would highly be appreciated, but it seems there is a lack of community managers these days.
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Motionsharp
 
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Post » Wed May 16, 2012 3:21 am

There's more to hardware capabilities than RAM.
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Kathryn Medows
 
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Post » Wed May 16, 2012 8:39 am

That's not a solution. Really. When someone has a SLI system, never tell him "Try to disable SLI". It makes you look stupid.

You're not even going to at least try that option? Having looked at the Steam forums, it seems to primarily be SLi users who can't enable GPU transcoding.
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JAY
 
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Post » Wed May 16, 2012 8:45 am

I'm having the same problem on my SLI setup, it gives me a warning when I enable High Quality Textures saying that I have insufficient memory and cores (I have an I5 2500k and 8GB ram), and it won't let me enable GPU Transcode. Also, I only get a score of 55 on the benchmark!

My Spec:

ASUS P8P67 Pro
I5 2500k @ 4.5Ghz
8GB G-Skill 1600Mhz ram
2x MSI GTX 580 Lightning's in SLI
128GB Crucial M4 SSD (Rage is installed on this drive)
1TB Western Digital Caviar Black HDD

This is so frustrating considering we've waited 5 months for a fix.
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kitten maciver
 
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Post » Wed May 16, 2012 11:59 am

it gives me a warning when I enable High Quality Textures saying that I have insufficient memory and cores (I have an I5 2500k and 8GB ram)

The 'detail texture' option is only designed for very high end CPU's (6+ or more cores) just so you know.
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Ebony Lawson
 
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Post » Wed May 16, 2012 12:19 am

This has got to be sli related, since my laptop will allow it to be enabled. I just got my laptop back and tried it before installing the extra memory as shown in my sig. The laptop comes with 6gb preinstalled, it worked with just the 6gb, as a matter of fact I was able to enable all options and was able to set everything to extreme high settings. Now my fps wasn't so good, dropped to about 20 fps low, max in the upper 40 fps with everything set to extreme @ 1920x1080p but was able to play with everything enabled & maxed. The desktop im my sig will not allow GPU Transcode other than the amount of memory its a much better rig than this laptop gaming/benching wise.

Edit: oops wrong forum for that sig, I haven't update my sig here that I have 10gb in the laptop now.
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Sam Parker
 
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Post » Wed May 16, 2012 2:19 am

so rage doesnt support sli or crossfire yet?
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Your Mum
 
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Post » Wed May 16, 2012 8:38 am

This game needs a 6 core, lol x79 needed , you guys that keep defending this crap engine , technology is as good as it show cases what it can do and by today's standards rage looks like [censored]. You guys must think windows is great .... osx and Ubuntu runs better with less powerful hardware, that good programming.
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Ana
 
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Post » Wed May 16, 2012 6:55 am

This game needs a 6 core, lol x79 needed , you guys that keep defending this crap engine , technology is as good as it show cases what it can do and by today's standards rage looks like [censored]. You guys must think windows is great .... osx and Ubuntu runs better with less powerful hardware, that good programming.

You just proved how much of an idiot you are. For detailed textures...Yes you need a 6-core or better maybe you should take the time to read up on it's use before going off ranting. My Quad-Core can handle it just fine but I have it turned off to be safe. Tried detailed textures myself for about an hour before dropping back to turning it off.
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Vicki Gunn
 
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Post » Wed May 16, 2012 5:34 am

x79 isn't the only platfourm with 6 cores BTW. x58 chipset + 980x 990x E5645 + others and some AMD CPU's have 6 cores.
So its not the amount of CPU cores that limit it to be used/enabled. If You have SLI or Crossfire, another words muti video cards.
There is a problem see my post here: http://www.gamesas.com/topic/1346257-gpu-transcode-is-sli-muti-video-card-related/
I haven't tested this on Crossfire since I don't have a Crosfir setup, but I'm pretty sure it would be the same.
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Da Missz
 
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Post » Wed May 16, 2012 8:23 am

This game needs a 6 core, lol x79 needed , you guys that keep defending this crap engine , technology is as good as it show cases what it can do and by today's standards rage looks like [censored]. You guys must think windows is great .... osx and Ubuntu runs better with less powerful hardware, that good programming.

Serious gamers don't use OSX. And Linux is less than optimal for games. Its history proves this. Not mentioning the fact THE standard for game development is DirectX, not OpenGL.
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FABIAN RUIZ
 
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Post » Tue May 15, 2012 9:39 pm

You're not even going to at least try that option? Having looked at the Steam forums, it seems to primarily be SLi users who can't enable GPU transcoding.

Do you think that someone who has SLI haven't already tried?
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pinar
 
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Post » Wed May 16, 2012 11:35 am

What I'm saying is that I'd tech five isn't some all powerful software that needs the best to run at max , it's a console port rubbish, I followed this game for 4 years and u wonder why ppl like me who have high end pc's get upset.
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jess hughes
 
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