RAGE 1.2 Patch - No new difficulty level?

Post » Wed May 16, 2012 11:14 am

Am I the only one who thinks this game needs an improvement where difficulty is concerned? (See my review for my thoughts about it.) It's just too easy.

I've stated in my article that:

Really, what good is a Swiss knife approach to the ammo and consumables system when the game is too easy? Give a game a rocket-firing shotgun, medikits and regeneration potions that can be crafted, a pistol that can double as a medium-range sniper rifle, a built-in defibrillator, and a ridiculously timid AI and you get a character that’s well-nigh invincible. The regeneration potions are overkill, given that you already have a regenerating body courtesy of the nanites that have been injected into your system when you submitted yourself to the Ark project.

Hopefully id Software will release another patch that will rectify this.

Just make the AI fire more often and that will solve 80% or more of the issue.
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Anna Krzyzanowska
 
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Post » Wed May 16, 2012 3:19 am

Mod Tools will enable us to make this .... soon™
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Hayley O'Gara
 
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Post » Wed May 16, 2012 7:03 am

Thanks for the heads-up but while that is good, the devs should also address this issue.
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Symone Velez
 
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Post » Wed May 16, 2012 1:37 pm

Yea the game is easy on nightmare , i'm playing this on a 360 controller cause ID is so [censored] and havent fixed the mouse problem yet but still i dont think i have any auto aim with the controller on the pc and its pretty easy.
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Red Sauce
 
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Post » Wed May 16, 2012 8:24 am

Yea the game is easy on nightmare , i'm playing this on a 360 controller cause ID is so [censored] and havent fixed the mouse problem yet but still i dont think i have any auto aim with the controller on the pc and its pretty easy.

Very much so; I die more times in 2-hour gaming sessions with any of the FEAR games than in the last three RAGE playthroughs.
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Rachel Briere
 
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