» Sat May 19, 2012 7:58 am
I remember using the terrain generator with the Oblivion CS for a mod I never finished. It generated trees, shrubbery, rocks, ground textures, etc. based on parameters you set up. I always began with the regional parameters Blizzard used, and changed things to suit my taste. Of course, you have to go back and fix some floating shrubs, and fiddle with placement, but it moved the land creation process forward quickly for the generic landscape between places of interest. You have to build a height map for it to work with first. A totally random mod from nothing is impossible or indvisable, because it would look silly, but the random tools can help with certin parts of the worldbuilding. I was skeptical at first, but the results were good enough to work with once you learned how to tweak.