"Ranger" style play

Post » Tue Jun 05, 2012 5:34 pm

I would play a ranger with light armor, 2-handed, archery, sneak, block and either smiting or alchemy.
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Misty lt
 
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Post » Wed Jun 06, 2012 4:26 am

1. Should I do smithing? If so should I go heavy just for deadric weapons or should I go light?
2. How good are bows without sneak bonuses? I don't want to sneak at all on this character.
3. Narrowed down the races to Imperial or Nord. Which one do you think makes most sense RP wise with this kind of playstyle?
4. Just using a single 1 handed sword and nothing else during melee, will this be too weak? Should I go two handed?

I love playing no magic-- my Khajit Smuggler doesn't cast or learn a single spell, the only exception being special staves such as Wabbajack or Sanguine's Rose.

1. I would always recommend smithing, especially if you're playing on Master you'll want the extra damage. You should do what I do: Don't buy any crafting materials-- only use what you've acquired through hunting, mining, and gathering.
2. They're still viable, but not nearly as good. As a Ranger, why wouldn't you be sneaking? Rangers are hunters, and to hunt you need to sneak.
3. Imperial imo, Nords always struck my as the warrior/barbarian type-- not a hunter. I would recommend Wood Elf above either, but that's just me.
4. I think a one-handed sword is perfectly viable, especially if you soften up your target with arrows/poison before they even get to you.

Just my 2 cents, have fun :)
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sarah taylor
 
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Post » Wed Jun 06, 2012 2:37 am

1. No smithing. A typical ranger wouldn't be in all Daedric. Elven is the highest grade armor I can see being used by a ranger, but clothes or leather would work better. Go light.

2. Bows are most useful in sneak, if you don't want to use sneak, you're going to have to be tatical (getting up high, putting obstacles between you and your target).

3.In Oblivion there were many Imperial rangers (although they were members of the Imperial Legion), but I don't it really matters lore-wise.

4.Use a two-handed sword (greatsword). It looks cooler in my opinon than just a single sword.
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Avril Churchill
 
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Post » Tue Jun 05, 2012 6:31 pm

When I think "Ranger", I think of the following attributes -

1. Archery - A Ranger would definitely have a bow for hunting and be damn good at using it.
2. Stealth - Again, for hunting purposes, he would be very stealthy to sneak up on deer.
3. Alchemy - The Ranger, being in touch with nature, would know how to create healing potions at the very least. Probably poisons too. For RP purposes, I would probably restrict this to plants, fungi, and items that can be gleaned from animal/creature kills for ingredients.
4. Swordsmanship - Whether you went 1H or 2H is up to you, but a Ranger is going to know how to defend himself against wild animals/creatures that suddenly rush him in the wilderness.
5. Light Armor - If he wears armor at all, it will be light.

Aragorn aside, this is MY idea of a Ranger and how I would play it. The best race gamewise would be Bosmer. Redguard and Khajiit are also good gamewise because of the +5 Archery Skill Bonus. But race is not that important for the build. You can be any race you wish.
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CHARLODDE
 
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Post » Wed Jun 06, 2012 3:32 am

The reference to ranger seems more of a role than a class in the movie. A ranger in a sense is a forest ranger. Not unlike a huntsman but one of authority.

Skyrim example: A huntsman would live out in the wilderness and hunt for food and furs, trading in nearby town(s) for other necessities. A ranger would live out in the wilderness, hunt for food and furs but not by trade, and clear the area of bandits, thieves, trolls, etc. collecting on bounties whenever possible.

If you are looking for a classic ranger style. Bow and duel wield sword in light armor as the foundation. Try and find the dog as a companion if you want one. If there is a mod that allows the use of bear traps, that might be a good one. With stealth, go up as far as deadly aim on the right side and up as far as muffled movement. Your bow is your primary and the swords are just backup. You shouldn't be trying to sneak up to slit throats so I wouldn't bother with assassin's blade. As far as the left side goes, light foot and beyond is pointless. Light foot, just keep a watchful eye out on the ground as you move. Beyond that and its more about trying to sneak up to melee range.

If you go with smithing, go with heavy for the weapons. The key here for a good defense is a strong offense. Well, once your primary defense of stealth is seen through. you'll find decent enough light armor from quests and loot and what upgrading you can do through the BS skill alone is good enough. You'll want to be able to upgrade that ebony or daedric bow and swords though to top tier.
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lucy chadwick
 
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Post » Wed Jun 06, 2012 7:33 am

I like the ideas. You guys have convinced me to atleast try sneak. I'll do it in some of the first dungeons like bleak falls and if I like it I might add it in to the build. Also thought of maybe just sneaking in dungeons and not in the actual world?

As far as my sneaking goes, I only do it in dungeons.
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(G-yen)
 
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Post » Tue Jun 05, 2012 10:32 pm

Nord
Nordic gauntlets and boots
Stormcloak Armor
Ebony Bow

Skyforged Steel Sword/DawnBreaker sword

This is essentially my Ranger.

I've started using DawnBreaker because it glows brightly near undead (reference to LOTR)

Personally I wouldn't use anything past steel and fur/leather because they don't fit the look of a ranger. IMO steel looks cooler than Deadric anyway. The Deadric sword looks like it's aimed at 12 year olds.
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Riky Carrasco
 
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Post » Wed Jun 06, 2012 9:22 am

You might want to do the thieves guild just for the nightengale gear. Stick to scaled, or leather armor but get some smithing going just to improve light armor. One handed with no shield, just parry, and don't go nuts on the bow perks. A little bit of restoration and illusion, maybe up to adept level to turn undead, and buff companions, frenzy at low level. Imperial or nord are both good choices. Stay away from civil war, stick to guilds just long enough to get access to vendors. Stay away from evil daedric missions, use stealth companions, focus on thane quests, dragon clearing and main quest. Expect dlc to continue later.
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leigh stewart
 
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Post » Wed Jun 06, 2012 2:43 am

I patterned my ranger after Strider, the ranger that everyone thought Aragorn to be. So archery of course, sneak and one-handed. No spells, and I gave him smithing and alchemy, though he only smiths what he finds himself. Same for alchemy. I do admit to allowing him to learn enchanting from Farengar, however. It's great fun to play. Archery in particular rocks, even if you don't sneak (but you really should consider it. It's really a rush when you one-shot an enemy).
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loste juliana
 
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Post » Tue Jun 05, 2012 11:01 pm

I thought Aragon used a sword?
No mention of him using a bow anywhere in the books.
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victoria johnstone
 
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Post » Wed Jun 06, 2012 5:57 am

I watched all three LOTR movies very recently, and it's worth noting, btw, that Aragorn actually uses a 2H sword far more often than a one hander (even before he gets Anduril in the 3rd movie, he uses a 2Her for most combat). The only real exception to this is when he fights the Nazgul at Weathertop where he uses a sword + torch. I think a Greatsword would fit his playstyle a lot better than a sword + shield (Boromir) or dual wielding (only really done by Legolas at all in LOTR, with dual Elven longdaggers).

While it may not fit exactly, a Silver Greatsword ( http://elderscrolls.wikia.com/wiki/Silver_Greatsword ) definitely looks the part of Aragorn's blade. Also, the Leather Armor in the game imo doesn't look too much like what a Ranger would wear... try get a set of Morthal Guard Armor, it is green cloth over fine chainmail and it definitely looks far more like it :cool: if only we could put capes on!

(you might be able to tell I did a similar roleplay :P)

Aragorn only ever used 2 swords - his ranger sword and Narsil. Both are able to be used with either 1 or 2 hands. From a Skyrim perspective, they would likely be 1-hand swords since the elder scroll 2-handers are too heavy and long compared to aragorns sword.

The best weapon I can think of is a SkyForge Steel sword for a ranger character
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Chase McAbee
 
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Post » Tue Jun 05, 2012 7:07 pm

Well aragorn did 'sneak' in the movies... They ambushed plenty of orcs in Lotr. If i was to play a similar character id use one handed, light armor and archery as my most focused skills. Block, alchemy and smithing as less focused skills. The point is he can survive off the land and craft his own stuff like id envision a 'ranger' doing.
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Ells
 
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Post » Tue Jun 05, 2012 10:04 pm



Give me some examples of similarities then.

Legolas is much more a ranger than Aragorn.

Legolas was almost a pure archer. Yes, he did use melee weapons, but primarily a elven archer. Aragorn knew the terrain, how to track, where to find food, herbs of the land, wore primarily light armor... What else need a ranger be?
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lucy chadwick
 
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Post » Wed Jun 06, 2012 8:09 am

In the films Aragorn's sword is two-handed (Although pretty sure he uses it with one some of the time or swaps to a single hander). If you're going with the book it's more likely to be one-handed.
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Hayley O'Gara
 
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Post » Wed Jun 06, 2012 9:59 am

In the films Aragorn's sword is two-handed (Although pretty sure he uses it with one some of the time or swaps to a single hander). If you're going with the book it's more likely to be one-handed.

Like previously said, he throughout the film he uses a blade which is light enough for one hand but has enough room for two hands. When compared to actual 2-handed swords, it would be classed as a Bastard Sword and in Skyrim a 1-handed sword. Skyrim 2-handers need to be put on the back while Aragorns is small enough to be at his side.

I only know this because I love the films
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Paula Rose
 
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