[WIP] realistic encumbrance

Post » Fri Feb 08, 2013 5:06 am

Hello , I would like to work on a realistic encumbrance system mod ...

The mod shoudl feature the following


1 reduce the amount of carry weight the player can bring
( that means that at the most he woudl be able to carry a whole suit of heavy armor, shield and sword )

2 the possible amount of weight to be carried can be extended throught the use of bags , backpacks , sackpacks etc

3 The player will be not able to cross rivers and water with full encumbrance and will need to unload himself

4 The player will not be able to Swim with an armor on himself

5 The player will be able to make use of alternative transport solutions likehttp://www.digitaldad.com/photos/uncategorized/mule.jpg, carriages , and overloaded horse ( not rideable)

6 The player will not be able to jumb when fully encumbered and his jumb abilities should decrease by a % according to the load

7 Gold will have to be stored and will have a proper weight

8 I was thinking to add and design new kind of bags made from scratch that include the following :

in order of size:
You will be able to have different versions of each in multiple configurations

a small satchels ( from one to 5 ) small sides

b small bag ( 1 - 2 ) small sides

c small backpack ( 1-2 ) medium back

d vinewonen backpack (1) large back

e pelt's backpack (1) large back

f Satchel transverse backpack (1) large back

You will be able to equip several of them altogheter possibly according to category ( like small medium and large ) and or position

I am not a fan of the modern type of backpacks so I woul dhead toward ahttp://img138.imageshack.us/img138/4053/84720668.jpg...


If you are interested in this project let me know and post your sugestions and ideas ... I am going to venture into scripting as well so I may take well some adivices as well :smile:...
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Caroline flitcroft
 
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