While initially that sounds good I will say that some caves look just too good to not be able to see them. I think what you say is valid but if fires and candles will be taken away then I think some sort of light source still needs to be there.


Not sure if I'll get it done tonight, though. Btw, I updated Wo3E compatibility. Doesn't change the lists any on my side, so it was fairly easy to update.
I'd test it, but I'm on my brick of a laptop and it takes ~5-10 minutes to just load up skyrim.
), but on nights with the stars out or aurora's the ambient lighting is reasonably lighting the ground at just the right color and darkness. I still prefer the slight blue-shift in the distance and some subtle saturation boosts I had with my FXAA config, but I ended up just combining the two together and making adjustments so they work nice. Very subtle change from just the mod versus my FXAA tweakings, but I've got it to a point where I feel like it looks really great without being over-saturated or too colorful or losing atmosphere.
I'd test it, but I'm on my brick of a laptop and it takes ~5-10 minutes to just load up skyrim.
I'll probably post some pics of my setup.
So this is more of a successor to it.

I'll probably post some pics of my setup.