Well, in trying to do this, I got a bunch of errors, which, unfortunately for me, did not write down nor remember what they were. I eventually was able to get it sorted out, the automatic script had properties, and the script fragments had the correct code. Everything complied, I was happy, and I thought I was in business.
Now I seem to have some sort of ghost in the CK. Not only did my idea not work, it's completely ruined my dialogue. Anything after the point that I edited the script fragments will not work at all. It's not the conditions, I have checked and triple checked, them, ran tests with dummy stages to make sure that's not the problem. Before I deleted the old, "corrupted" dialogue, I tried to remove the scripts. They wouldn't go away. I would remove them, OK out of the window, only to go back in and see them still there. I even redid all the dialogue and deleted the old Dialog view, hoping that would fix it, but for some reason it's still stored in my quest. I copied everything I had word for word minus the scripting, and it's still not working. Even stranger, when I test it in game, my old, deleted dialogue is still showing up. I know this because a) I can see it in game (http://i.imgur.com/Edrsy.jpg) and when I tried to used the old topic titles, it was telling me that they were already in use... even though I deleted the old one.
Here's a picture to give you an idea of what it looks like. http://i.imgur.com/gGygh.png
After the initial dialogue, I tried using Setstage myquest 25 in game and the dialogue wouldn't work.
So I am thinking that I somehow broke my quest dialogue and even though I deleted it, it won't go away. I'm about ready to suplex my computer and throw my skyrim CD into the fireplace. Give me some ideas guys / gals!