Reason for no DX11?

Post » Fri Oct 01, 2010 2:19 am

First of all, Crysis 2 came out on all 3 platforms (PC, PS3 and XBOX360) correct?
Yes
Therefore, because people are going to have PC vs Console wars and PC has DX11 while consoles dont. The PC's would have an advantage and more people will buy PC's and Crysis 2 instead of buying Crysis 2 for PS3 and PC at once. Resulting in less profit.

This is probably incorrect but I would like to start a discussion about what you guys/girls think is the reason why there is no DX11 support on launch.


P.S. I would rather have a game working properly the first time with DX9 rather then having it work with a hell of a lot of problems at launch with DX11.

Crytek CEO Cevat Yerli said:

"We definitely want to make Crysis 3. I'm not making a formal announcement. We'd like to make Crysis 3 but the second game needs to be successful first. I will mention that there is a plan for how the fiction of Crysis should roll out, but again, it depends on the success of Crysis 2.

"If it doesn't meet our goals for whatever reason and doesn't even break even then there may not be a Crysis 3," he added. "But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis."

So guys, Buy out crysis 2 from any store you can find!


Source: http://www.computerandvideogames.com/285494/news/crysis-3-plot-already-mapped-out-crytek/
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Marquis deVille
 
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Post » Fri Oct 01, 2010 12:51 am

Stupid question: What is DX11??
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Eibe Novy
 
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Post » Thu Sep 30, 2010 8:29 pm

The reason is that DirectX 11 doesn't make that big of a difference. The only difference would be smoother objects that are in your field of sight, big woop. And shader model 5 isn't gunna make a huge difference. I mean look at DirectX 11 games out, Battlefield 2 doesn't really look different than its DX9 rendering and Metro 2033. Plus both those games kinda look like crap, the latter more so than the first.
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dean Cutler
 
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Post » Fri Oct 01, 2010 1:13 am

Stupid question: What is DX11??
DirectX? 11, the next generation of graphics technology, arrives with Windows 7. This is great news for players as many of the newest Windows games will take full advantage of this technology to create more immersive and detailed worlds and experiences. Game developers will utilize new features to create rich worlds, realistic characters, and more fluid gameplay.

DirectX 11 features include:

Tessellation – Tessellation is implemented on the GPU to calculate a smoother curved surface resulting in more graphically detailed images, including more lifelike characters in the gaming worlds that you explore.

Multi-Threading – The ability to scale across multi-core CPUs will enable developers to take greater advantage of the power within multi-core CPUs. This results in faster framerates for games, while still supporting the increased visual detailing.

DirectCompute – Developers can utilize the power of discrete graphics cards to accelerate both gaming and non-gaming applications. This improves graphics, while also enabling players to accelerate everyday tasks, like video editing, on their Windows 7 PC.

While Windows 7 is fully compatible with games and hardware that use older versions of DirectX, the new DirectX 11 features are available with a DirectX 11 compatible graphics card and games designed to take advantage of this new technology.

Source: http://www.gamesforwindows.com/en-US/directx/
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phil walsh
 
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Post » Fri Oct 01, 2010 2:01 am

The reason is that DirectX 11 doesn't make that big of a difference. The only difference would be smoother objects that are in your field of sight, big woop. And shader model 5 isn't gunna make a huge difference. I mean look at DirectX 11 games out, Battlefield 2 doesn't really look different than its DX9 rendering and Metro 2033. Plus both those games kinda look like crap, the latter more so than the first.

Dont even talk about Battlefield bad company 2. I dont even know why they made it lol honestly like Crysis has better graphics than it.... its so called DX11 is just SO slow. for example, I shoot my gustav at a wall, 3 seconds after the shot it breaks.

I'm not sure but I believe that Crysis 2 is Real-Time so the time that the thing explodes its gonna be right away.

Plus many people would go the extra mile for just a little bit extra appearance. After-all many people know Crysis due to its extraordinarily graphics
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Bereket Fekadu
 
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Post » Fri Oct 01, 2010 10:49 am

Stupid question: What is DX11??
It's a graphics library which is a machine level program that "communicates" with the graphics card. it supplies certain graphics functions that game engines call upon to create and render their graphics. Sorry you should probably just look it up cause it's hard to explain, and I only minored in programming.
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Sammygirl
 
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Post » Thu Sep 30, 2010 10:00 pm

The reason is that DirectX 11 doesn't make that big of a difference. The only difference would be smoother objects that are in your field of sight, big woop. And shader model 5 isn't gunna make a huge difference. I mean look at DirectX 11 games out, Battlefield 2 doesn't really look different than its DX9 rendering and Metro 2033. Plus both those games kinda look like crap, the latter more so than the first.

Dont even talk about Battlefield bad company 2. I dont even know why they made it lol honestly like Crysis has better graphics than it.... its so called DX11 is just SO slow. for example, I shoot my gustav at a wall, 3 seconds after the shot it breaks.

I'm not sure but I believe that Crysis 2 is Real-Time so the time that the thing explodes its gonna be right away.

Plus many people would go the extra mile for just a little bit extra appearance. After-all many people know Crysis due to its extraordinarily graphics
Yeah I own and Love the first Crysis, also I know it's still the best graphics, although I really enjoyed Crysis 2.
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Heather beauchamp
 
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Post » Fri Oct 01, 2010 8:49 am

You geeks are so into your specs that you completely overlook the slight problems the game has with its current specs. Lets get some fixes for the game as it currently is, then demand upgrades. geez
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Leonie Connor
 
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Post » Thu Sep 30, 2010 8:58 pm

You geeks are so into your specs that you completely overlook the slight problems the game has with its current specs. Lets get some fixes for the game as it currently is, then demand upgrades. geez

Please read before you post...

"P.S. I would rather have a game working properly the first time with DX9 rather then having it work with a hell of a lot of problems at launch with DX11."
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Laura Simmonds
 
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Post » Fri Oct 01, 2010 7:43 am

I did read, and I wasnt referring to you
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Taylor Thompson
 
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Post » Thu Sep 30, 2010 6:46 pm

We dont need another topic on this.
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Rachael Williams
 
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Post » Fri Oct 01, 2010 3:22 am

Hi all,

I would have thought if your going to make a game for the pc that you would use all the tools necessary for that machine...It's like car manufacture saying theres cars all over the road so we won't put a rolls royces engine in a rolls royces, we'll just put a mini engine in, they do the same job....I'm happy with what I've seen so fare in crysis 2, but if they can improve things to make it stand out even more then thats even better....But I've not over the years upgraded my pc to handle all newer games for no reason, that reason is, all new games should push my pc to the extreme, or whats the point of upgrading?

I also think after coming back to these forums after nearly a 2 year gap that they are worse than the original release...I can see that some people are upset and expected more from crysis 2, from graphic control in options to expecting crysis 2 to be the jewel in the crown and while everything is there, there are some things I've noticed that lets crysis 2 down a little for the pc...

1: Some of the textures are somewhat flat and in 2d, which remind me of half-life2
2: Some textures are not high res
3: Not everything is breakable
4: I don't like it when objects glow when you select them ingame and that goes for the AI as well, it looks like something you would find in an early learning game for kids.

I agree that pc version seems to be more like a console game than a pc game....So this is just another good reason that they should make crysis 2 much better for the pc version....My rig demands it ;-)
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Dan Scott
 
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Post » Fri Oct 01, 2010 3:54 am

DX10 and 11 are just the new version of DX9 with a few extra bells and whistles. Also they perform infinitely better on Vista and 7 than DX9 does on XP. It's all about optimization and that's what DX10 and 11 are. Tessellation is about the only real new feature, which isn't to downplay it's awesomeness because it is an amazing bit of tech.
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Andrew
 
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Post » Fri Oct 01, 2010 8:16 am

DX11 either does not work yet, or they have no intention of crysis 2 being in DX11.

The idea of leaving it out to increase console sales is silly, PC gameboxes have a much higher profit margin because of the lack of licensing costs, sony and microsoft take a cut of the profit for access to the dev kits for their respective machines.
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cutiecute
 
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Post » Fri Oct 01, 2010 3:31 am

I have not yet played a game that there is an obvious, to my eyes, improvement with DX11 over DX9. Even those older games when they added DX11 looked much better. I'm thinking of LotR Online, D&DO and Assasins Creed. I bought this game for the PC for the reason I wanted the best graphics available. I was even considering getting a second copy for my PS3 so I can multiplayer my fat butt on the couch. I have less of a chance of falling off the couch while drinking too many beers than my computers chair. Opulence, I haz it.
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Samantha Pattison
 
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Post » Fri Oct 01, 2010 1:35 am


Therefore, because people are going to have PC vs Console wars and PC has DX11 while consoles dont. The PC's would have an advantage and more people will buy PC's and Crysis 2 instead of buying Crysis 2 for PS3 and PC at once. Resulting in less profit.

This is probably incorrect but I would like to start a discussion about what you guys/girls think is the reason why there is no DX11 support on launch.



It wasn't included becasue it wasn't finished. EA sets deadlines and obviously was not 100% when the game went gold so it wasn't included. Not a conspiracy ...crytek announced in will be out very soon
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Joe Bonney
 
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Post » Fri Oct 01, 2010 6:08 am

at a german website is the info, that the DX11 patch shall release tomorrow!!!

but who knows it really
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Sammygirl500
 
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Post » Thu Sep 30, 2010 7:48 pm

at a german website is the info, that the DX11 patch shall release tomorrow!!!

but who knows it really

I hope they're correct. I just started my story line again on the hardest setting and oh man its difficult. Cant wait to play it on DX11
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Ana
 
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Post » Fri Oct 01, 2010 7:35 am

This forum is just full of idiots. Good OP, made me laugh.
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Rebecca Dosch
 
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Post » Fri Oct 01, 2010 3:25 am

This forum is just full of idiots. Good OP, made me laugh.

If the forum is full of idiots... You're calling yourself an idiot too? Good one.
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Chloe Mayo
 
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Post » Fri Oct 01, 2010 3:41 am

This forum is just full of idiots. Good OP, made me laugh.

If the forum is full of idiots... You're calling yourself an idiot too? Good one.

He said that the forum is full of idiots not that everyone on the forums is an Idiot
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Lillian Cawfield
 
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Post » Fri Oct 01, 2010 3:38 am

Game developers will utilize new features to create rich worlds, realistic characters, and more fluid gameplay. Yeah, tesselation will give you fluid gameplay, for sure... Currently it seems dx11 applications have more problems and they are running slower.

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Alisia Lisha
 
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Post » Fri Oct 01, 2010 6:57 am

The truth is that some PC players don't want to accept that Crysis 2 enviroments aren't as dynamic and beautifull as those in Crysis 1 and they think DX11 is a magic feature that will make Crysis 2 have CGI quality
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loste juliana
 
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Post » Fri Oct 01, 2010 8:55 am

The truth is that some PC players don't want to accept that Crysis 2 enviroments aren't as dynamic and beautifull as those in Crysis 1 and they think DX11 is a magic feature that will make Crysis 2 have CGI quality

I don't think that. I think DX11 might (if we are lucky) still show us something technically awesome that wasn't even in Crysis. It's not about making Crysis again I still have Crysis on my shelf. There's no way it will look like that in the new environment what made Crysis so awesome had quite a bit to do with spamming trees, vegatation and long grass.

Now if you look at say the Heaven bench they don't even use tessellation to create these effects. They use it on jagged rocky and or curved surfaces. With so much rubble and broken concrete in the game tessellation could potentially transform the look of the games foreground completely.
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Music Show
 
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