My 10 Reasons why Oblivion was better than Skyrim

Post » Wed May 16, 2012 8:53 pm

2.Who needs a whole book just take this scroll, you'll be fine.
There is a serious lack of spells in this game, their is also a serious lack of spell creation system. This is a big let down considering how epic those things were....and to see them go is doodoo.

You forgot: Serious lack of interesting spell effects (so many were removed) and the fact that Destruction is the worst it's ever been in any TES game. It doesn't scale at all.
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Mrs Pooh
 
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Post » Thu May 17, 2012 3:51 am

1) FCOM
2) Better LANDSCAPE graphics even without mods
3) Better graphics with mods
4) Melee fights look x10 times more beautiful
5) perfomance

I hope you aren't serious with #2.
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Jordan Fletcher
 
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Post » Thu May 17, 2012 9:29 am

There is no way that skyrim is worse

Don't do drugs
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Sheila Esmailka
 
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Post » Wed May 16, 2012 7:57 pm

The racial diversity thing is off, because some attention to details and lore will tell you why some races are rare. Argonians are pretty obvious, they are reptiles and Skyrim is very cold, the two don't go together very well. In the past Argonians were also all called back to the Black Marshes and later they started a big war. So not only have their populations throughout Tamriel been thinned out greatly by this recall, but they also pissed off a lot of people with their war enhancing existing racial tensions against them making it much less likely for the Argonians to leave the Black Marshes.

Khajit and Redguards both come from desert environments making them less likely to visit Skyrim. It is my understanding that Hammerfell was also conquered by the Altmeri Dominion, so most of you Redguards are probably locked down and not allowed to leave the oppression the Dominion place on their homeland, and many Redguard are almost certainly trying to fight a rebellion against the Dominion as well.

Wood Elves, I'm not certain about them, but I've heard some more lore savvy people claim that they are also pretty seriously oppressed by the Altmeri Dominion as well.

Nord, Bretons, and Imperials aren't rare at all.

And if you can't figure out why the numbers of the High Elves from the Tropical Summerset Isle, and rulers of the Altmeri Dominion aren't all that common in Skyrim, well that is your problem.
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Kat Lehmann
 
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Post » Thu May 17, 2012 9:07 am

There's is only one thing that OB did better... Spellmaking. And that will be modded as soon as the CK is released. Other than that, Skyrim is vastly superior in every conceivable way.
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Roy Harris
 
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Post » Thu May 17, 2012 9:44 am

There is a lot of nitpicking here on tiny details. The "Customization was better in Oblivion" thing is hilarious. More options =/= better. The models in Skyrim are far and away better than anything you could produce in Oblivion without mods.
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Prue
 
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Post » Thu May 17, 2012 10:12 am

1) FCOM
2) Better LANDSCAPE graphics even without mods
3) Better graphics with mods
4) Melee fights look x10 times more beautiful
5) perfomance

These are mostly mods, buddy. Skyrim will have a CK, too.
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Isabell Hoffmann
 
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Post » Wed May 16, 2012 8:22 pm

Oblivion dos a few things better, not being able to run and jump or jump and attack - idiotic. Lack of races in towns is bad. But skyrim is still infiniely better then Oblivion which is easily the worst TES game and most overrated RPG this gen.

Have you played Daggerfall? No fair using the "It's an older game" excuse because you're comparing new games to older games already.

Daggerfall was by far the worst of TES games. I could list 100 reasons =p
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james kite
 
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Post » Thu May 17, 2012 4:58 am

7.Immigration Rates.
Where are all the Argonians up to no good? Or those sneaky Kahjiit? Or the redguards swinging sword with their shields held high? One of the first things I noticed about skyrim is the lack of other raced npcs. Once again no spoilers, but their is a quest where you must gather the blood of every single race in the game. I wasn't able to complete it for almost 10 hours.

I'm sorry for your frustration during the quest but the races are presented appropriately. The khajiit merchants, redguard mercenaries, haven't found any argonians, but why the hell would I? This is Skyrim, its not a melting pot like Cyrodiil is.
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stephanie eastwood
 
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Post » Thu May 17, 2012 5:42 am

+1 Why give us less options? This is the only thing that really bugs me about this game. I want attributes I want primary and secondary skills.

Thank you, agreed.

There is a lot of nitpicking here on tiny details. The "Customization was better in Oblivion" thing is hilarious. More options =/= better. The models in Skyrim are far and away better than anything you could produce in Oblivion without mods.

Not what was said. Next time read what others write and try to understand it. Oblivion's customization is not better than Skyrims. But Skyrim's customization falls short. No age slider, no hair length slider, no hair customization [I like to add to the primary normal hairs]. Skyrim just ask you to fix a bunch of presets and I prefered Oblivion's in the sense that I was able to control more. I was able to morph the face. I run on the console. To me the faces are all to smashed in their profiles. I'd love to stretch the face out, etc. Even the Khajit look less cat like with their faces so smooshed in. I wish Skyrim would have brought more to the table is what I am saying.
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A Dardzz
 
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Post » Thu May 17, 2012 4:58 am

11. More lines of dialogue per person. Increasing the voice actors but lessening what they can say leads to the same if not a much worse level of repeatativeness.

12. Probally caused by the above but few choices in dealing with anything and when you do it usually has no effect what so every so whatever you do pick doesn't matter.

13. Above again, react to that thing I done for you for crying out loud, no there are no more ghosts there you moron, I told you already.

14. Gaining skills meaning nout, things that should be given are shoved into perks, more so perk trees are mixed so your forced to spend points on things you don't want for things you do.

15. Less intelligent perks in general, Allure being only for the opposite six? for 10% increase. At least fallout had the opposite to pick too, and it gave you more dialogue. How about actually taking your cumlative knowlegde for once instead of constantly making 1 step forward 2 steps back.

16. Random events are seemingly free to happen almost anywhere and in any number frequently messing themselves up. Oblivion's highwaymen almost never died before you could experience being robbed.

17. If you want to delay the main story in favour of exploration you lose out by not having the whirlwind sprint ability to access certain secrets in dungeons. Delaying delivery of the amulet or kvatch caused no such issue, you could fully explore any dungeon.

18. Most NPC's seem far weaker then they where in oblivion, even those that are meant to be fighters will die so fast, so much for the hardy nord people.
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Damien Mulvenna
 
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Post » Thu May 17, 2012 4:03 am

Im currently lvl 37 and 43 hours into the game, I have yet to complete the main quest and have only completed one faction. This is purely my opinion.


10.No Airborn Assaults.
You can no longer jump and swing, nor can you cast while jumping. I feel as if they buffed the combat system up so much they slacked on what the original system had.
Case and point.

9.[censored] Epic Guilds.
Who would want to swing an axe or cast a spell with one of the most dominating forces in Tamriel, when you could study the art of flute playing or go to the 4-year version of hogwartz?
The mages and fighters guilds are in all games for one reason. They are badass. I feel the factions in skyrim were a little limp. The best one imo turns out to be the companions which I won't spoil.

8.HAHA MIND CONTROL.
Where the [censored] is Mysticism?

7.Immigration Rates.
Where are all the Argonians up to no good? Or those sneaky Kahjiit? Or the redguards swinging sword with their shields held high? One of the first things I noticed about skyrim is the lack of other raced npcs. Once again no spoilers, but their is a quest where you must gather the blood of every single race in the game. I wasn't able to complete it for almost 10 hours.

6.Nothing but a sprained ankle.
Okay, theirs a 10 foot drop from this rock, to the bank of the river? No problem. *jumps* *Death on impact*
Fun times.

5&4. Going Pro.
Athletics and Acrobatics have been removed from the elder scrolls game. That svcks, superbly.

3.Flying to new lows.
Dragons! [censored] yea! Oh wait, uhmm........only 3 swings from my ebony battle axe and a dual casted ice storm killed you? Heh, giants are more of a challenge, now I know why you went extinct.

2.Who needs a whole book just take this scroll, you'll be fine.
There is a serious lack of spells in this game, their is also a serious lack of spell creation system. This is a big let down considering how epic those things were....and to see them go is doodoo.

1.DUBYA TEE EFF WUR IZ MAH CONZTRUZION KEHTZ!
Lol, thats just me raging. RELEASE THE CONSTRUCTION KIT NOOOOOOW!
10: Kinda agree with that one.

9: I have done The Companions and quite a bit of the College and I have to say that I feel they are more accurate for how a Mercenary(however honorful they are they are still mercenaries. Same goes for the Fighters Guild) band and a Guild devoted to magical studies would opperate. In OB both the MG and the FG seemed like they were going to save the world(OB was still a great game though).

8: Sorta sad it is gone, but seeing as most spells is still avaivable I'm not too sad.

7: Skyrim is a Nord land with strongrooted racism and political conflicts. Makes sense and adds to the immersion IMO. Still, a little more diversity would be welcome.

6: A bit overdone perhaps.

5&4: They are gone so one would not worry about leveling too fast on non-combat skills. A necessity with the new system.

3: Have you faced an Elder Dragon? They are likely too kivk my level 43 Crusader ass even on normal since the two-hit me in melee if I do not heal. And they are only the second highest ranking non-unique dragon.

2: I'm kinda neutral on the spell-making thing, but I see how it might gimp some players. I also see how it can be exploited.

1: Okaay...?
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Sarah MacLeod
 
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Post » Thu May 17, 2012 3:47 am

Have you played Daggerfall? No fair using the "It's an older game" excuse because you're comparing new games to older games already.

Daggerfall was by far the worst of TES games. I could list 100 reasons =p

No for its era Daggerfall was brilliant, Skyrim for its time is not as good. Compare them and their prospective time frames, games were way different back then.
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Bird
 
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Post » Thu May 17, 2012 5:06 am

The only thing I miss is custom spellmaking.

Everything else is MUCH MUCH improved.
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.X chantelle .x Smith
 
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Post » Thu May 17, 2012 2:19 am

Believe it or not, I feel the UI is better in Oblivion. All of it.
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Tikarma Vodicka-McPherson
 
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Post » Thu May 17, 2012 10:30 am

Im currently lvl 37 and 43 hours into the game, I have yet to complete the main quest and have only completed one faction. This is purely my opinion.


10.No Airborn Assaults.
You can no longer jump and swing, nor can you cast while jumping. I feel as if they buffed the combat system up so much they slacked on what the original system had.
Case and point.

9.[censored] Epic Guilds.
Who would want to swing an axe or cast a spell with one of the most dominating forces in Tamriel, when you could study the art of flute playing or go to the 4-year version of hogwartz?
The mages and fighters guilds are in all games for one reason. They are badass. I feel the factions in skyrim were a little limp. The best one imo turns out to be the companions which I won't spoil.

8.HAHA MIND CONTROL.
Where the [censored] is Mysticism?

7.Immigration Rates.
Where are all the Argonians up to no good? Or those sneaky Kahjiit? Or the redguards swinging sword with their shields held high? One of the first things I noticed about skyrim is the lack of other raced npcs. Once again no spoilers, but their is a quest where you must gather the blood of every single race in the game. I wasn't able to complete it for almost 10 hours.

6.Nothing but a sprained ankle.
Okay, theirs a 10 foot drop from this rock, to the bank of the river? No problem. *jumps* *Death on impact*
Fun times.

5&4. Going Pro.
Athletics and Acrobatics have been removed from the elder scrolls game. That svcks, superbly.

3.Flying to new lows.
Dragons! [censored] yea! Oh wait, uhmm........only 3 swings from my ebony battle axe and a dual casted ice storm killed you? Heh, giants are more of a challenge, now I know why you went extinct.

2.Who needs a whole book just take this scroll, you'll be fine.
There is a serious lack of spells in this game, their is also a serious lack of spell creation system. This is a big let down considering how epic those things were....and to see them go is doodoo.

1.DUBYA TEE EFF WUR IZ MAH CONZTRUZION KEHTZ!
Lol, thats just me raging. RELEASE THE CONSTRUCTION KIT NOOOOOOW!

10. Jumping and swinging is unrealistic and I don't ever do it anyway so this is not a negative for me.

9. Fighters and Mages guilds were getting worn out and I welcome a change of pace/name.

8. Mysticism is for monks. Another one of those skills that I never used so again, I do not care if it is gone.

7. Cats and lizards do not like cold weather. I have seen plenty of Redguards.

6. It takes a fall of only 30 feet for the average human to reach terminal velocity. Your judgment of distances was probably off.

5&4. Athletics and Acrobatics were cake skills. Good riddance.

3. I'll give you this one.

2. I have never played as a pure mage but how many spells do you really need? Ice, fire, electricity. Death, death, death.

1. This argument is invalid because Oblivion did not launch with the construction set either.
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Karen anwyn Green
 
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Post » Thu May 17, 2012 3:48 am

I think Skyrim only lacks 2 major things that Oblivion had.

1:
Skyrim's character customization is very lacking too. I understand Oblivion was very "playdough", however, Skyrim's customization was just choosing a bunch of presets. It didn't go beyond that. Skyrim's customization should have been the hybrid baby of Oblivion and Fallout 3. But no. Instead it was lackluster and frustrating.
^, I tried to make an ingame version of myself as first character, but it was pretty much impossible. Whereas in Oblivion it was possible, after 2 hours of trying.

2:
The 3 day reset rate on dungeons and outside mobs, I love just travelling roads so this left me pretty dissapointed in Skyrim. But nothing mods can't fix.
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Ria dell
 
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Post » Wed May 16, 2012 11:43 pm

Im currently lvl 37 and 43 hours into the game, I have yet to complete the main quest and have only completed one faction. This is purely my opinion.


10.No Airborn Assaults.
You can no longer jump and swing, nor can you cast while jumping. I feel as if they buffed the combat system up so much they slacked on what the original system had.
Case and point.

9.[censored] Epic Guilds.
Who would want to swing an axe or cast a spell with one of the most dominating forces in Tamriel, when you could study the art of flute playing or go to the 4-year version of hogwartz?
The mages and fighters guilds are in all games for one reason. They are badass. I feel the factions in skyrim were a little limp. The best one imo turns out to be the companions which I won't spoil.

8.HAHA MIND CONTROL.
Where the [censored] is Mysticism?

7.Immigration Rates.
Where are all the Argonians up to no good? Or those sneaky Kahjiit? Or the redguards swinging sword with their shields held high? One of the first things I noticed about skyrim is the lack of other raced npcs. Once again no spoilers, but their is a quest where you must gather the blood of every single race in the game. I wasn't able to complete it for almost 10 hours.

6.Nothing but a sprained ankle.
Okay, theirs a 10 foot drop from this rock, to the bank of the river? No problem. *jumps* *Death on impact*
Fun times.

5&4. Going Pro.
Athletics and Acrobatics have been removed from the elder scrolls game. That svcks, superbly.

3.Flying to new lows.
Dragons! [censored] yea! Oh wait, uhmm........only 3 swings from my ebony battle axe and a dual casted ice storm killed you? Heh, giants are more of a challenge, now I know why you went extinct.

2.Who needs a whole book just take this scroll, you'll be fine.
There is a serious lack of spells in this game, their is also a serious lack of spell creation system. This is a big let down considering how epic those things were....and to see them go is doodoo.

1.DUBYA TEE EFF WUR IZ MAH CONZTRUZION KEHTZ!
Lol, thats just me raging. RELEASE THE CONSTRUCTION KIT NOOOOOOW!


Some of this is was funny yet true.
This one made me laugh :rofl:
3.Flying to new lows.
Dragons! [censored] yea! Oh wait, uhmm........only 3 swings from my ebony battle axe and a dual casted ice storm killed you? Heh, giants are more of a challenge, now I know why you went extinct.
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Everardo Montano
 
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Post » Wed May 16, 2012 11:45 pm

People not seeing mudcrabs and discussing them with strangers anymore :(
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Rachel Tyson
 
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Post » Thu May 17, 2012 7:33 am

:rofl:
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Allison Sizemore
 
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Post » Thu May 17, 2012 2:45 am



10.No Airborn Assaults.
You can no longer jump and swing, nor can you cast while jumping. I feel as if they buffed the combat system up so much they slacked on what the original system had.
Case and point. You're a space bar bunny from WoW. Just admit it it's ok. Admitting is the first step to recovery.

9.[censored] Epic Guilds.
Who would want to swing an axe or cast a spell with one of the most dominating forces in Tamriel, when you could study the art of flute playing or go to the 4-year version of hogwartz?
The mages and fighters guilds are in all games for one reason. They are badass. I feel the factions in skyrim were a little limp. The best one imo turns out to be the companions which I won't spoil. You got me there. Becoming the leader of a guild in a handful of quests and still being treated as a new member is a joke WTG BETHESDA

8.HAHA MIND CONTROL.
Where the [censored] is Mysticism?Ummm you have simliar spells in other schools

7.Immigration Rates.
Where are all the Argonians up to no good? Or those sneaky Kahjiit? Or the redguards swinging sword with their shields held high? One of the first things I noticed about skyrim is the lack of other raced npcs. Once again no spoilers, but their is a quest where you must gather the blood of every single race in the game. I wasn't able to complete it for almost 10 hours.Like somebody else said. Nords are racist and hate Khajitt and Argonians. On top of that not a lot of races are going to travel that far North. It's a ruggard land. Would you rather live in Cyrodil or in Skyrim

6.Nothing but a sprained ankle.
Okay, theirs a 10 foot drop from this rock, to the bank of the river? No problem. *jumps* *Death on impact*
Fun times.Think you bugged here. I have fallen twice as far and lived

5&4. Going Pro.
Athletics and Acrobatics have been removed from the elder scrolls game. That svcks, superbly.Being able to outrun a horse non stop across the map was really lame. Actually having to watch your stamina and manage it, in case of combat (as melee) adds a slight level of strategy to the game.

3.Flying to new lows.
Dragons! [censored] yea! Oh wait, uhmm........only 3 swings from my ebony battle axe and a dual casted ice storm killed you? Heh, giants are more of a challenge, now I know why you went extinct. The named dragons that are part of the questline while not game breaking tough can kill you if you don't watch what you are doing. Do you really want a raid boss randomly dropping on you as you run along?

2.Who needs a whole book just take this scroll, you'll be fine.
There is a serious lack of spells in this game, their is also a serious lack of spell creation system. This is a big let down considering how epic those things were....and to see them go is doodoo.Meh I always found having 1000s of spells actually just bogged the game down more. Keep simple and streamline is the best route. Though have some sort of spell creator would have been nice.

1.DUBYA TEE EFF WUR IZ MAH CONZTRUZION KEHTZ!
Lol, thats just me raging. RELEASE THE CONSTRUCTION KIT NOOOOOOW!Out 1 week today. Welcome to the Gimme Gimme WoW populace of this generation.
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Adam Porter
 
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Post » Thu May 17, 2012 8:20 am

Im currently lvl 37 and 43 hours into the game, I have yet to complete the main quest and have only completed one faction. This is purely my opinion.


10.No Airborn Assaults.
You can no longer jump and swing, nor can you cast while jumping. I feel as if they buffed the combat system up so much they slacked on what the original system had.
Case and point.

I challenge you to go grab a large stick and do the oblivion jump swing method. You look like a tard as well as it is far from practical in any kind of a fight. "Shall I waste my stamina jumpin and swing or shall I just swing and not open myself up to free attacks"

9.[censored] Epic Guilds.
Who would want to swing an axe or cast a spell with one of the most dominating forces in Tamriel, when you could study the art of flute playing or go to the 4-year version of hogwartz?
The mages and fighters guilds are in all games for one reason. They are badass. I feel the factions in skyrim were a little limp. The best one imo turns out to be the companions which I won't spoil.
have you done any of the thieves guild or dark brotherhood quests?

8.HAHA MIND CONTROL.
Where the [censored] is Mysticism?
Frenzy/calm not good enough? mysticism was a weak school of magic in oblivion more just gimmicky LOLOLOL spells

7.Immigration Rates.
Where are all the Argonians up to no good? Or those sneaky Kahjiit? Or the redguards swinging sword with their shields held high? One of the first things I noticed about skyrim is the lack of other raced npcs. Once again no spoilers, but their is a quest where you must gather the blood of every single race in the game. I wasn't able to complete it for almost 10 hours.

Agree

6.Nothing but a sprained ankle.
Okay, theirs a 10 foot drop from this rock, to the bank of the river? No problem. *jumps* *Death on impact*
Fun times.
I never had an issue with falling killing me and in oblivion with acrobatics you would be able to fall insanely far without dying which was also kinda lame IMO.

5&4. Going Pro.
Athletics and Acrobatics have been removed from the elder scrolls game. That svcks, superbly.
I always felt those were gimmicky nonsense, I feel that track and field should not be part of my RPG chop your head off gaming experience.

3.Flying to new lows.
Dragons! [censored] yea! Oh wait, uhmm........only 3 swings from my ebony battle axe and a dual casted ice storm killed you? Heh, giants are more of a challenge, now I know why you went extinct.
I would LOVE to see this, everyone talks about how they 2-5 shot dragons with awesome weapons but I have yet to see any proof other than "LOL I DID IT"

2.Who needs a whole book just take this scroll, you'll be fine.
There is a serious lack of spells in this game, their is also a serious lack of spell creation system. This is a big let down considering how epic those things were....and to see them go is doodoo.
I always felt the spell creation was lame, because you would put a 1 second debuff on the target and follow it up with some nuke making your spell exponentially strong while only adding a tiny cost to it.

1.DUBYA TEE EFF WUR IZ MAH CONZTRUZION KEHTZ!
Lol, thats just me raging. RELEASE THE CONSTRUCTION KIT NOOOOOOW!

it's coming.
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Honey Suckle
 
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Post » Thu May 17, 2012 7:08 am

I can't believe I'm saying this, but I'm oddly glad to see Spellmaking gone. I must now pinch myself and see if I'm awake.
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ladyflames
 
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Post » Thu May 17, 2012 7:27 am

10. Jumping and swinging is a non issue for me really.

9. Personally disagree, the guilds in Oblivion were pretty lame other than the Dark Brotherhood which had fun quests.

8. The spells are in different schools now, check illusion for mind controlling spells. Actually, mind control spells were illusion in Oblivion as well, so....

7. The game is lore-friendly, there wouldn't be very many Argonians or Khajiit in a place like Skyrim......so they didn't include many in Skyrim.

6. Fall damage hasn't bothered me yet, but I haven't made a habit of jumping of tall things I'll admit.

5&4. Don't miss them at all.

3. Agree, level scaling made Dragons lackluster. Oblivion didn't have dragons at all though.

2. I think excluding spell creation was a good choice. I agree that they could have more spell variety in some schools however, part of this is also due to certain spells(looking at you, ward and turn undead) being worthless or just very rarely practical or worth using(Oblivion had similar issues, though). However, magic actually feels and looks much better in Skyrim, the spells aren't all basically the same like they were in previous games.

1. Yeah it would be nice to have the construction kit out. This isn't really an argument that Oblivion>Skyrim however, as Skyrim still has a construction set it's release is just delayed. This is like complaining there aren't any expansions or DLC yet for Skyrim.


I actually thought the "Thieves Guild" quests were the coolest. Especially the final quest. It took a few hours to get through and shooting the "key" tipped arrow into the statue was pretty cool.
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Soph
 
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Post » Wed May 16, 2012 10:45 pm

I like Skyrim a little better overall so far. But some things I really dislike compared with Oblivion, in no particular order:

1) Can't name potions anymore. Why? I made what I really want to be a Fortify Health potion, only to find the game decides to call it Fortify Block because both ingredients also had that effect and I guess the effect was more powerful. But that's silly, because I made the potions for health, not block. I now have to remember that when looking through my inventory, and also make sure to study the effects of any spell I select before drinking it. I should be able to name the potion whatever I want, like Oblivion, so I can see at a quick glance the purpose I made it for.

2) Can't sort inventory by weight or value. Alphabetical, that's it. Also there is no type of "list view" where you can see the values and weights of items at the same time for comparison. So if I'm over encumbered for example, I cannot quickly sort my inventory to see what' weighing me down the most and compare the value. I have no choice but to highlight select every single item individually to see its weight and value. Major step backwards for user friendliness and practicality IMO.

3) Vendors now have a truly limited supply of gold, rather than the max gold amount being the most they could pay for a single transaction. Yes, I know that is more realistic, but I don't feel it adds anything positive to the game. In a town where only one vendor will buy some expensive items you have? Welp, sell one or two - then WAIT two or three days - sell another one or two - rinse and repeat. Alternatively I guess you could fast travel to 4 or 5 different towns to sell off your loot, but that's just as annoying and time consuming. Not much of a fun factor as far as I'm concerned. I guess if you don't like this you're supposed to waste a bunch of perks on Speech so any vendor will buy any type of item. Bah....

4) I hate the blinding effect that happens after a dragon breathes fire on you at night. My guess here is that the developers were going for realism, because it makes sense that if your eyes had already adjusted to the darkness and a bright fire fills up your vision, there would be a blinding effect afterwards. However, I don't think this needs to be in the game. Why should I be penalized because it is night outside? Is it not enough that it is much harder to see the silhouette of the dragon in the sky? I don't need my vision to go completely black for 4 seconds every time it breathes fire in my face.

5) I'm a little fuzzy, but I'm pretty sure in Oblivion you could set a custom marker on the map at your current location. So if you came across something that wasn't a preset marker on the map, and wanted to be able to find it later, you could set a custom marker right where you're at. In Skyrim I was wondering around and found a gold mine in the middle of nowhere. I didn't have a pick axe. I thought "No problem. I'll just set a custom marker here on the map, fast travel back to town to get my pick axe, then fast travel to the nearest discovered location to my custom marker and walk right back here." But nooooo, that isn't possible. Your option to set a custom marker doesn't pop up until you're a fair distance away from your current location. So I had to set the marker as close as I could to where I really wanted it, and when I got back to the area I had to use my map to navigate where the real spot I wanted to mark was in relation to the actual marker. Ridiculous...took me like 5 extra minutes for no good reason.
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