[Req] Reduced Damage Taken {Minor Spoiler}

Post » Tue May 15, 2012 11:28 pm

I'm messing around on Master difficulty - and the bosses seem fine. The boss after you learn dragonrend(alduin I think?) has the perfect amount of hp imo for a boss, and does just the right amount of damage..however everything else dies too easy. I go into a bandit cave and my Lydia is 1shotting them with unenchanted gear, and base level ebony blade(no enchant, no enhance). This is really depressing =/. Even dragons are falling super fast.

I'd really like to see an increase in longevity on master mode. Level 28, This game is taken a harsh turn to easy after around 20. I continue to level - but it appears that the enemies do not. :( I miss needing to tread lightly or be destroyed by too many mobs. The damage they deal is perfect - I still die in ~3-4 hits with 340 hp and full Ebony armor, but What's the threat if i can 1shot everything I see, minus the toughest of enemies(and even they are 2shot).

I think all around damage needs to be lowered for..well pretty much everyone, or everyone's resilience needs to raise.

The other thing I'd like to see is higher resistance to magic overall. Being able to spam 1 spell on everything you see is kind of..depressing.
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Taylor Bakos
 
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