i would like to understand what is - technically - the difference between using Game.Getplayer() or using a ReferenceAlias pointing to the player.
I know how they work, so telling me this one belongs to quest and blah won't help me at all, but a description WHY its an advantage would be again pretty helpfull. Also i would like to know if there is a runtime-performance advantage or sth like that = technical stuff.
Greetings