Removing blood from the ground, removing blood decals?

Post » Sat Feb 02, 2013 12:11 am

So is there any way possible to interact with blood decals via script like for example:

If PlayerREF.GetItemCount(SuperWishMob) >= 1	  ObjectReferece FloorBlood = BloodSprayBleedImpactRed.GetForm()	  FloorBlood.Disable()EndIf

The problem was I couldn't set up a property for the blood decals. ImpactData and Impact didn't work. TextureSet didn't either.

Any ideas?
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