1) Location damage- Is this first of all something that is even possible to create with the creation kit? If no skip to request 2, if yes please read on
I find especially as someone that likes to play with stealth and archery the decision to not include location damage somewhat a poor choice. I like to make headshots but the fact it takes the same amount of health away as if you hit the body slightly irritating. I don't request every part of the body be made seperate but at least the head to be made more vulnerable. As a way to balance it making aiming harder would be one way and restricting it's affects to only living enemies would be a good way, so for example would have no extra effect on a skeleton. Also if even possible it could be added as a perk in the archery tree, so that headshot kills have to be unlocked therefore meaning you have to train your chracter to be able to attain such a useful and potentially powerful skill
2) Better journal
The journal is in my opinion far inferior to the Oblivion one, the misc quest especially are a bit hard to follow. There is no background information with any of them in the journal, so after countless hours exploring you tend to forget very quickly what the hell you are supposed to be doing and a cryptic quest objective such as talk to Aventius Aveno (or name is similar) becomes impossible without the use of quest markers, which I have disabled in the ini. file.
Who, where, why do I have this quest. A basic summary of the quest would be nice like in Oblivion (http://3.bp.blogspot.com/-aSysOcEMAZI/TicLkqiLVcI/AAAAAAAAA3I/cCMebNDPSvY/s1600/Oblivion+2011-07-19+20-50-27-91.jpg), where every step is recorded so you can look back on what you have done. This would to me improve the game because you are not then relying on quest markers to guide you everywhere.
A general overhaul of the aesthetics would be nice as well but I at least want one that fuctions well first
Can anyone offer an insight into whether such mods are possible and the likely hood of them being created.... for example were such mods created for Oblivion
