I request info!

Post » Sun Feb 03, 2013 3:41 pm

Hi all, got a couple questions so I thought I'd just post a thread asking them. If anyone who's played through could kindly answer some of these?


1) What are some of the new abilities you get from books in Mora's realm? I saw three so far (basically Comprehension, Spray N Pray and Lady Killer from Fallout), are they any more people know of?

2) What are the new shouts like? What do they do?

3) How does the Dragon Aspect shout work to make other shouts stronger? For example, how does it make other shouts stronger? Does Unrelenting Force just launch people away? Does slow time no longer give you a penalty? Do fire and frost breath deal twice as much damage?

4) What's the general storyline? What's Miraak doing and why is he doing it?


Those questions for now, more if I think of them later. Thanks in advance to anyone who provides us with answers.
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Vivien
 
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Post » Sun Feb 03, 2013 3:09 pm

Was thinking of creating a thread like this, now I don't have to :biggrin:
Anyhow, I don't think that many people completed the MQ of it yet, or if they did, they probably rushed through it. What I could gather is that you get a perk respec option as a reward for the MQ, the Dragon Aspect is basically a spectral armor (or at least a spectral armor is part of it) and stuff like that.
edit: Also, there's dragonriding and werebears. Spears confirmed for not usable as spears. Todd wasn't lying about it being impossible to implement. Dragonriding isn't as awesome as some would have liked it to be.
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Claudz
 
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Post » Sun Feb 03, 2013 8:55 am

More interested to know if any of the Sarethi line survived, or if they all went down fighting?
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brian adkins
 
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Post » Sun Feb 03, 2013 10:31 pm

More interested to know if any of the Sarethi line survived, or if they all went down fighting?

that would be legit
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Killah Bee
 
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Post » Mon Feb 04, 2013 1:26 am

i thought thye coulda used the animation for stabbing with a daggerto be copy and pasted for the spears.
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trisha punch
 
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Post » Sun Feb 03, 2013 8:47 pm

Anyone know if there are waterwalking enchants/potions?
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Kim Kay
 
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Post » Sun Feb 03, 2013 3:21 pm

Couple of questions I just thought of:
1. How does levitation in the Telvanni towers work?
2. Any mention of the Tribunal?
3. Does the game add werebears to Skyrim (the province)?
4. Do the Skaal have a major role in the storyline?
5. What is the new companion like? Better or worse than Serana?
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adame
 
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Post » Sun Feb 03, 2013 2:38 pm

Couple of questions I just thought of:
1. How does levitation in the Telvanni towers work?
2. Any mention of the Tribunal?
3. Does the game add werebears to Skyrim (the province)?
4. Do the Skaal have a major role in the storyline?
5. What is the new companion like? Better or worse than Serana?

Spoiler
1. There is a beam of light which you interact with that levitates you up or down Thats all i know for now.
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Rachael Williams
 
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Post » Sun Feb 03, 2013 10:56 pm

i thought thye coulda used the animation for stabbing with a daggerto be copy and pasted for the spears.

I expect this to be available for PC through modding.
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Theodore Walling
 
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Post » Sun Feb 03, 2013 1:01 pm

you can also craft staffs!!
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ANaIs GRelot
 
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Post » Sun Feb 03, 2013 7:48 pm

you can also craft staffs!!
They are very basic staffs you can find in the game though. You can't actually custom create your own staff.
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Benjamin Holz
 
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Post » Sun Feb 03, 2013 10:28 pm

Couple of questions I just thought of:
1. How does levitation in the Telvanni towers work?
2. Any mention of the Tribunal?
3. Does the game add werebears to Skyrim (the province)?
4. Do the Skaal have a major role in the storyline?
5. What is the new companion like? Better or worse than Serana?

#1. you go up and you go down. Just like an elevator to see the wizard in the Telvanni tower

#3. you can only fight them in random encounters

#4. yes, yes and yes
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Kitana Lucas
 
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Post » Sun Feb 03, 2013 8:05 pm

Saw a playthrough vid (only 20 min), but in it the player can ask a dunmer priest about the tribunal. He'll say that the "old" tribunal (The one in morrowind) were liars and blasphemers and that the new true tribunal (as it is called) worships the true daedric princes: Azura, Boethiah and Mephala, instead of prophets.
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Carlos Rojas
 
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Post » Sun Feb 03, 2013 5:47 pm

the new true tribunal (as it is called) worships the true daedric princes: Azura, Boethiah and Mephala, instead of prophets.

And, you can get their blessings in the temple!
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Ellie English
 
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Post » Sun Feb 03, 2013 7:45 pm

Quote from a user who was kind enough to post, in a topic I created yesterday, what the story was basically about. Putting it between spoiler tags because spoilers.
Spoiler

Actually, the Dragonborn MQ storyline is the best of Skyrim so far. It has a much more convoluted plot.

Well according to HM, Miraak intended to use enslaving Solstheim as an excuse to lure Dovahkiin into travelling to Apocrypha to try and stop him (Miraak). Miraak also appeared to be super strong so Dovahkiin would train hard and become the peak of Dragonborn as Miraak was, all to make Dovahkiin's soul equal to his. Only with the full strength of another Dragonborn's soul could Miraak escape from Apocrypha. HM assists you in becoming the peak of Dragonborn so you can both flush the traitor, and according to him, Miraak had thoughts of this betrayal all this long.

Miraak on the other hand, believes that HM betrayed him by bringing his replacement, Dovahkiin (you), to Apocrypha. So according to Miraak, he never considered betraying HM until he saw that HM was assisting you in his downfall.

Personally, I believe Miraak's side of the story or the truth could be a mixture of both.
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Gemma Woods Illustration
 
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