» Fri May 27, 2011 7:27 am
What I'd really want is something that removes all items in a formlist (and all copies of those items), shoves them in a new ref, and maintains those item's conditions, just like RemoveObjectsByType does (but with what the FormList does reversed). This would make, for example, an armor or weapon sorter very easy to set up.
Removing forms from the form list I want so I can make a 'bag' that you can carry around and have all the items you loot get thrown into that, but keep all the items you already have out stay where they are. That way I won't get bogged down in the loot I'm picking up and finding all the useful items I'm carrying will be easier. Maybe different bags for different types of items (like one for books/magazines, one for crafting items, one for chems, etc), though just making it so I can just have the objects I already got in my inventory in my inventory would be great.
EDIT: And yeah, I knew you could remove items from a formlist with the script extender, but I was hoping there'd be some way to do it without it, since the extender isn't released yet for NV and probably won't be for a while.