
- Solstheim
- Cool armor, spells, and shouts
- Fort Frostmoth
- New Enemies
- Werebears
- New Quest and "New" areas to explore
- Apocrypha
- Morrowind Music(Sort of)
- References and a LOT to TES III:Morrowind
- Storyline twist

- DRAGON RIDING( HELLO THIS WAS THE ONE THING WE WERE LOOKING FORWARD TO)
- very litte Nerevarine mentions by the people on the Island
- not much challenge with new enemies( They fight like the ones in SKYRIM i was hoping for a different kind of tactics and fighting skills)
- debatable Ending
- ONE PLAYER HOUSE? (seriously)
- No "Join House of (insert name) quests?" i thought that would've been cool
- TOO MUCH FAST TRAVEL PERKS( we go horses, we got carriages, we can use the map, AND NOW DRAGONS!)
- Dragonborn boss fight not epic( if you play it on a different difficultly level IT COULD be fun or not)
- Spears (name is stretched if you are lucky you can USE a spear but most like it will be an arrow I'm afraid)