Revolutionary war weapons

Post » Fri Nov 27, 2015 7:31 pm


Unless of course the devs are biased for them. Like how the "Cowboy Repeater" and other lever-action rifles were the best weapons in New Vegas :hehe:
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Becky Cox
 
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Post » Sat Nov 28, 2015 2:20 am

I can see a cavalry saber happening that you find in a museum, but not a musket or anything. Though it would be cool.

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Samantha Pattison
 
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Post » Fri Nov 27, 2015 6:12 pm

you do know that Fallout introduced the Reloading glitch, just hot key 1 and 2 to muzzle-loaders....

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Ymani Hood
 
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Post » Fri Nov 27, 2015 6:42 pm

I don't think non-rifled black powder muzzleloaders would be of much use, but I wouldn't mind seeing cavalry sabers, and from what we've seen, bayonet attachment modifications will be in the game. And I certainly wouldn't complain if the game had something like Dishonored's pistols (basically a wheellock-looking pistol that fired metal cartridge rounds).

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Eduardo Rosas
 
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Post » Fri Nov 27, 2015 6:27 pm

Not sure if that would actually work, as muzzle-loaders are single shot, the reloading animation may start playing before you could switch weapons....... in which case, you would be stuck.

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Christine Pane
 
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Post » Sat Nov 28, 2015 8:35 am

If the pc didnt have way more health then everyone else using a musket would make playing a nightmare.


Nah.
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Unstoppable Judge
 
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Post » Sat Nov 28, 2015 2:31 am

A calvary saber and maybe a blunderbuss that you can load with things like bottle caps or nails or something would be cool.
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Tania Bunic
 
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Post » Sat Nov 28, 2015 5:50 am

Like I've already said, don't need to muzzle load as there are breech loaders at the time. The Ferguson (1772) for example would be practical, especially with Fallout's (already) unrealistic reload times. In real life it shot about 7 rounds per minutes. You could almost double that with Fallout's quick reload animations.

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SHAWNNA-KAY
 
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Post » Sat Nov 28, 2015 8:52 am

See my problem with the laser musket is that it's firing and reloading mechanism in no way resembles a musket. It's just a frigging hand crank that you turn to reload it.

What if instead, we had something like a flintlock's [censored], which instead of flint has some futuristic glowy ignition fire, which when the trigger is pulled, strikes forward and provides some spaceage catalyst that causes the laser to fire.

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BaNK.RoLL
 
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Post » Sat Nov 28, 2015 6:51 am

I know what would be a fun mod, a unique lazer musket that plated the jackinthebox toon and a set of Jack d
Heads and suits!
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ezra
 
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Post » Sat Nov 28, 2015 7:48 am

A real musket, in game with all 60 seconds of reload time (is that the fastest for a musket?)? No, I'd rather not. Maybe you can haul some old cannons back to your settlement to defend it with, but that's about it.

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NAtIVe GOddess
 
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Post » Fri Nov 27, 2015 8:28 pm

20 seconds is more than doable.

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Francesca
 
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Post » Fri Nov 27, 2015 7:47 pm

20 seconds, huh? I'll have to find a fight in NV and see how it feels to go 20 seconds between shots. Still seems awfully long. It's the kind of thing that I think would lend itself better to a cover system.
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Elizabeth Lysons
 
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Post » Fri Nov 27, 2015 6:55 pm

I don't care if they are commonly available, but I wouldn't use them as a rule; not enough accuracy and nowhere near enough rate of fire. I would much prefer to something along the lines of "Dan Morgan's Rifle" as a kind of unique weapon. If one is included in the game, it should be a true rifle of the period. It should not be a repeater, and the reloading process should be a time-consuming one just like the real enchilada.

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StunnaLiike FiiFii
 
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Post » Sat Nov 28, 2015 4:58 am

I use them all the time in GTA V. They are badass.

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Vicki Blondie
 
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Post » Sat Nov 28, 2015 7:34 am

I'm gonna go out on a limb here and say that the Cowboy Repeater wasn't even in the same realm as "Best weapons in New Vegas".

The brush gun however.... Unstoppable.

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rolanda h
 
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Post » Sat Nov 28, 2015 8:04 am


Well, in the early game at least it's unbeatable. Perfect accuracy, powerful ammunition, fast fire rate. Varmint or Service rifle are pointless compared to it. Well, varmint rifle gets a scope, but with Project Nevada's dynamic crosshair, it's easy to snipe with Cowboy Repeater from 3rd person view.

Speaking of, dynamic crosshair for F4 without mods, please :smile:
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DeeD
 
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Post » Fri Nov 27, 2015 10:10 pm

Agreed. I only use the service rifle when I wanted to do something fresh in a playthrough and maybe roleplay a little bit. It's a shame, because it's a cool weapon.

Blasting through radscorpions at light speed with the cowboy repeater is SO satisfying early game.

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Becky Palmer
 
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Post » Fri Nov 27, 2015 8:45 pm

seriously who would use this garbage apart from coolness? compared to energy weapons these guns are as efficient as bows, slings or crossbows against tanks.
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Yonah
 
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Post » Sat Nov 28, 2015 9:59 am

I rather like the sniper rifle..... Generally, by the time I get one, it's one shot, one kill with it. And of course, can't forget the Riot Shotgun...... combined with shotgun surgeon, and "and STAY back" perks, even deathclaws aren't that bad. :)

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Vera Maslar
 
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Post » Fri Nov 27, 2015 8:28 pm

Meh, Gatling Laser with optimized ammo cuts them like grass :evil:
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Lady Shocka
 
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Post » Fri Nov 27, 2015 9:28 pm

Compared to energy weapons all other weapons seem pointless....and yet, people still use them. It comes down to a matter of choice and personal preference.... and in the wasteland, you use what you can get.

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Life long Observer
 
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Post » Sat Nov 28, 2015 5:25 am

Breech loaders were a truly incredible rarity during the revolution both in America and around the world. The weapon limitations of the rifle or musket of the period are a far better rationale for not including them in quantity in the game. That said, i wouldn't mind seeing unique versions of them all- including the Ferguson- in FO4

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N3T4
 
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Post » Fri Nov 27, 2015 6:09 pm

I don't know. I could some use for melee characters. You get one ranged shot off while you close ground, and then use the rifle as a club afterwards. Might be an interesting game experience.
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Lilit Ager
 
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Post » Fri Nov 27, 2015 6:32 pm

Bayonet. :)

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Laura Samson
 
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