Running a package just after combat has finished?

Post » Mon Feb 11, 2013 3:58 am

So I have this 'loot dead bodies' package that my NPC executes after combat has finished.

However I'm not sure how to trigger it.

At first I thought of having an Event OnCombatStateChanged in a script, and then setting a global so that the package can run.
But would that work?

Any suggestions?
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