I run about 80 mods.... 15-20 or so being texture/ mesh replacers.
I know there was a hotkey Script Dragon mod for quicksaving to a savegame slot but I don't use Script Dragon anymore.
Are there any links on the topic or someone in the modding community that can talk a bit here about the details of quicksaving vs. autosaving vs. conventional saves?
I know about the lingering save dilemna and already treat my savegames with care.
Last question, if the right thing is to only use fresh save game slots is there a limit on how many you can create before it becoming problematic?
Thanks.