- Makes the repairing of Energy Weapons depend on the Science skill.
- Makes the requirements for Jury Rigging 90 Guns OR 90 Science
- (optional) To not make the Science skill too overpowered, make the requirements for hacking a terminal depend on the Player's Lockpick skill (and maybe rename this skill to Infiltrator)
This mod would probably go well with kettchup's http://newvegasnexus.com/downloads/file.php?id=37620