Can you? Is it worth it?
Should I remove mods from armor before scrapping?
Weapons? Don't you have to spend resources to remove the mod.. so ... not worth it?
Can you? Is it worth it?
Should I remove mods from armor before scrapping?
Weapons? Don't you have to spend resources to remove the mod.. so ... not worth it?
Attach mods to weapons/armor and then scrap them?
Or better yet use junk to mod weapons to up the value and sell on the market
No should I invest the time to take mods of armor and weapons to scrap the mods....?
but weapons seem to cost junk too unmod so is that a factor?
I always remove mods from armor before selling or stashing, rarely remove weapon mods due to cost. I equip found modded weapons to companions and settlers, particularly provisioners and guards.
Armor mods are free to remove. I remove them and plan to sell what I don't use, they go for more then the armor. Which I scrap.
Weapon, if needs lv3 perk or more I keep at least for now then it's pretty much scrap if I can get a screw out of it or sell if more then 20-30caps.
Removing mods from weapon costs you a ready made mod or ressources to make lowest tier mod, except for sights.
Are mods stackable? I haven't seen a mod being stacked in my workbensh/inventory, so i've no clue.
THey aren't stackable but if you find a high level mod it takes less to craft the standard replacement and then you can keep the highleveled mod for your own weapon or if you find a legendary version of it that you like
Well, but aren't u wasting tons of ressources if u unmount said mod and put it to ur other mods, but u didn't see u already had it and blub... all those ressources gone. U even wasted even more ressources building the standard mod.... pretty rediculous.