Script command for playing a gamebryo animation?

Post » Fri Feb 01, 2013 7:48 am

I'm using the object AAAMGEyeBarrierSmall as a shield around something, and at some point I need it to go away. Now, if I preview it it has several animations under Gamebryo. I need it to play one of them (The one where it turns off) at a certain time. I tried PlayAnimation but it doesn't do anything. I'm assuming that's only for the havok animations? (Which most objects have?)

Is there a way to play the animation or am I missing something? I simply say BarrierRef.PlayAnimation("AnimTrans01") but it doesn't do a thing.
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Nathan Maughan
 
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