
Anyway, I really want to make a script that negates all Health damage while blocking, and causes you to take damage only to Stamina, following all the usual rules like the damage being reduced by Block skill.
So, I was wondering if anyone could give me some advice on how to go about this.
There are game settings to alter how much Health damage is blocked and the maximum amount that can be blocked, but I'm not sure that they even work. I've tried setting them all at various levels, including ridiculously high ones, and even at 100 skill I can never block more than like ~80% damage (and I did set the maximum block value at 100%). On top of that, I don't think the setting that causes you to lose Stamina on blocking based on damage dealt is affected by the Block skill, hence why I need to script this out somehow.