See you... It's Bedtime! NV

Post » Thu Dec 30, 2010 7:13 pm

See you... It's Bedtime! NV
this mod changes the way you sleep, literally

The black screen that appears when you go to bed is maybe realistic but it is absolutely boring to. What if... you could watch your character while sleeping? What if... the world doesn't suddenly stop while your character lies helpless in a makeshift bed in the middle of the dangerous wasteland?
See it all and more in 'See you... It's Bedtime!'

http://www.newvegasnexus.com/downloads/file.php?id=39188 | http://www.youtube.com/watch?v=dENjV_fQ0Tw

Where to start?
Visit Easy Pete's home in Goodsprings. There you can find a special teddy and a cardboard bed that's all you need ;) .

Features:
Like most of my mods it includes a few 'new' meshes (I am especially proud of the fully havok enabled Teddy), is voice acted (no speech, because not needed, but the lips are moving ;) ) and features a lot of new music so that your sleep doesn't get boring. Sorry no dreams in 'New Vegas'.

O The obvious one
If 'See you... It's Bedtime!' is enabled you can see your character enter the bed and sleeping while the time is passing. The 'Sleep' dialogue box appears as normal if you activate a bed as soon as your character has entered it and it lets you choose how long you plan to sleep. You could say you adjusted your inner alarm clock ;). What you are wearing while sleeping is configurable (more details about the configuration later).
Then the 'fun' begins. I made it not 100% realistic because it would be boring to watch your character sleeping 4 hours or more in realtime even it is game 'realtime'. The world (weather, light conditions,...) progress faster, but NPCs including yourself stay at a normal rate while your character is sleeping. So you can watch 'yourself' moving while sleeping, hear your snoring and observe what NPC nearby doing in the meanwhile. Yes! You snore! The frequency depends on your constitution attribute.
If you want to use a bed shortly after you slept in it, you have to wait for a few seconds. It has to cool off ;).

O Wait there is more (Encounters)
Beside the normal chaos that can happen in the world I added a few 'special encounters' mostly uninvited visitors at your bed. Their appearance depend on your luck attribute, randomness and some adjustments you can make (more details about this feature later). You are not able to influence what happens to your character until he/she is fully awake while the encounter are happening.
There is a small unlikely possibility to be killed while sleeping. I left this one in because it make the whole mod a lot more realistic. I tried to make them as entertaining as possible. More details about each encounter in the spoiler section (I write this one later. I think it's more fun to be surprised by them).

O I am not done yet (Beds & Configuration)
Because most portable bed mods won't work with 'See you... It's Bedtime!' I added a additional portable cardboard bed for your enjoyment. This bed is configured like a double bed so your companion (if he/she has a sleep option) can use it to. Your companion always has to take the right side (the filthy one) if you want to share the bed. Don't ask me why it's a engine glitch. You can pick it up while sneaking and drop it from your inventory if you want to place it somewhere else.
Another new item is the 'Sleepy Teddy Bear' with his help you can adjust your sleepwear, configure the frequency and appearance of random encounters in detail, stop your snoring and completely disable 'See you... It's Bedtime!'. The default setting is 'disabled' by the way. The menus should be pretty self explainable. Don't loose this little fellow. There is only one of his kind in the whole game.

O A short glance in the future (more encounters)
In the moment there six encounters included. I plan to add more but at first I have to see if all is working as it should. There are simply to many situations that can happen in game while your character is sleeping as that I can test them all myself (and believe me I tested a lot).

Requirements:
Fallout New Vegas and nothing more.

Incompatibilities & Oddities:
It is well tested and there shouldn't be any problems. This mod needs no cleaning (I did it already) and shouldn't be changed with NVEdit if you don't know exactly what you are doing.

A little incompatibility exists maybe with Raedius or PDA Pip-Boy mods. I tested the http://www.newvegasnexus.com/downloads/file.php?id=36646 and it works fine. If you have troubles turn off the Pip-Boy light before you go to sleep then all works fine even with old versions.

Mods that alter the sleep behavior of your character ('Need' mods) or alter your PC in a wide manner per script are incompatible.
Sorry I am not able to test FOOK because I simply don't use it. If you use a mod which allows you to change your body 'on the fly' in game simply deactivate and active the mod again on the 'Sleepy Teddy Bear'. This gives you the correct body again while sleeping.

Important:
Disable 'Safe on Rest' in your game settings! I personally had no troubles in New Vegas with this function but there are a lot of reports about corrupt gamesaves produced by fasttravel or this one.
I added a autosave feature to the Teddy. Which performs a save as soon as all critical functions of my mod are done. If you really want a autosave after sleep use this one.

Disclaimer:
Don't use any elements of this mod in any of your own mods you plan to publish in any form without permission. If you want to use it in an compilation you have to ask for permission first.

Tools I used and Credits:
Blender, NIFSkope, GIMP, Audacity, GECK, NVSE, NVEdit

Special Thanks to:

Saidenstorm
For the havok enabled cardboard bed which is based on a marvelous mesh which was made by him while ago for another mod. It is used with his permissions.

Kevin MacLeod
For all his wonderful music that can be used for free projects.

Included in this mod are excerpts from:
Arcadia, Dance of the Sugar Plum Fairy, Dirt Rhodes, Investigations, Long Stroll, Right behind you and The Bandit

Please support him with donations so he can keep up his work if you enjoyed this mod. More details and music at http://incompetech.com/

All grammar and spelling errors that are found in this mod are exclusively mine (and I keep them, because I like them ;) ). I am not a native speaker! And last but not least thanks to Obsidian & Bethesda for making this magic possible.
User avatar
Jordan Fletcher
 
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Post » Thu Dec 30, 2010 3:09 pm

Can you make a version with just the sleeping view, so you just can see you go to bed and sleep instead of the black screen in vanilla?
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Eve Booker
 
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Post » Thu Dec 30, 2010 8:18 pm

There is no need for a special version. Simply turn encounter to less, disable indoor encounter and encounter at home in the 'settings' menu . With this configuration you must have a luck value of 2 or less that anything can happen while you are sleeping outside. Even with luck 1 you could play weeks without anything happening. Inside is always safe in this configuration.
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Kellymarie Heppell
 
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Post » Thu Dec 30, 2010 7:03 am

Very nice, I'll be using this :)
How about having your player switch to bedtime clothes only indoors?
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Tammie Flint
 
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Post » Thu Dec 30, 2010 6:11 am

This isn't easy to make without NVSE. The reason is who sleeps is not your actual character. It's a clone and your character is the camera who watches the sleeping NPC.
When I clone the player the resulting NPC has no equipment at all. To get your wish working I had to look for the equipped armor of the player (NVSE function) and add it to the clone. I try to avoid this so that scripted armors (mostly mod added) can't do anything bad to the sleeping process and the clone.
So sorry I don't think I add such a feature in the near future.
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Lilit Ager
 
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Post » Thu Dec 30, 2010 6:41 am

Good stuff man!

Thought i downloaded this already yesterday, but guess not. To the download!
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alyssa ALYSSA
 
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Post » Thu Dec 30, 2010 10:38 pm

I was hoping this would make it to new Vegas :goodjob: Though Mr. House should fire Victor, he let a random wastelander to my suite :swear: (As in, he actually said "Penthouse floor!" to the waster :lmao:)

This isn't easy to make without NVSE. The reason is who sleeps is not your actual character. It's a clone and your character is the camera who watches the sleeping NPC.


Interesting. I always wondered how that "camera" worked.
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Julie Ann
 
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Post » Thu Dec 30, 2010 9:46 am

Good stuff man!

Thought i downloaded this already yesterday, but guess not. To the download!


I hope this time without troubles ;) .

Btw. I found one little incompatibility in the meantime with Raedius or PDA Pip-Boy mods. If these are used the Pip-Boy light should be turned off before you go to sleep otherwise a crash can happen. There must be something strange happening in the PDA Pip-Boy scripts.
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lexy
 
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Post » Thu Dec 30, 2010 3:32 pm

I hope this time without troubles ;) .

Btw. I found one little incompatibility in the meantime with Raedius or PDA Pip-Boy mods. If these are used the Pip-Boy light should be turned off before you go to sleep otherwise a crash can happen. There must be something strange happening in the PDA Pip-Boy scripts.

Good thing i rarely use the light. XD
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Ross Thomas
 
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Post » Thu Dec 30, 2010 12:16 pm

Btw. I tested the official one http://www.newvegasnexus.com/downloads/file.php?id=36646 and had no troubles. Maybe the ports of the older versions FO3 scripts are the troublemaker.
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casey macmillan
 
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Post » Thu Dec 30, 2010 2:04 pm

Seson you are genius, im sure you can figure out any quirks a port script will have
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Josee Leach
 
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Post » Thu Dec 30, 2010 10:00 am

Thanks!
No need to looking further. A simple recommendation to use the official Readius Pip-Boy solves the problem.
It's not my job to debug the old ports of the Readius Pip-Boy especially if it is already done in a much better way by the original author.
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Jessica Thomson
 
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